我正在尝试使用sendmsg和recvmsg函数(C 语言)通过 unix 域套接字发送和接收消息。
过程非常简单:
- 服务器使用sendmsg向客户端发送一个字符串(必须使用struct msghdr);
- 字符串在 main (argv[1]) 中作为参数传递;
- 客户端使用recvmsg接收字符串;
- 客户端将字符串打印到标准输出。
我有以下问题:
1 - 当服务器发送字符串“test”时:
$ ./server test
2 - 客户端正确打印:
$ ./client
print data received > test
但,
1- 当字符串更大(> 7 个字符)时,例如“hello_world”:
$ ./server hello_world
2 - 客户端打印奇怪的字符(好像没有'\0'):
$ ./client
print data received > hello_woh?!#
问题与消息的长度有关吗?
如何定义消息的长度以便正确打印?
编辑:服务器源代码:
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#define SOCK_PATH "/tmp/usocket"
int send_msg_to_client(int socketfd, char* data) {
struct msghdr msg;
struct iovec iov;
int s;
memset(&msg, 0, sizeof(msg));
memset(&iov, 0, sizeof(iov));
msg.msg_name = NULL;
msg.msg_namelen = 0;
iov.iov_base = data;
// replace sizeof(data) by strlen(data)+1
iov.iov_len = strlen(data)+1;
msg.msg_iov = &iov;
msg.msg_iovlen = 1;
msg.msg_control = NULL;
msg.msg_controllen = 0;
msg.msg_flags = 0;
printf("msg: %s\n", (char *) iov.iov_base);
s = sendmsg(socketfd, &msg, 0);
if(s < 0){
perror("sendmsg");
return 0;
}
return s;
}
int main(int argc, char* argv[])
{
if (argc != 2) {
printf("Usage: $ %s <data>\n",argv[0]);
return 0;
}
int s, s2, len, slen;
socklen_t t;
struct sockaddr_un local, remote;
char* data = argv[1];
printf("print data: %s\n",data);
if ((s = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
memset(&local, 0, sizeof(local));
local.sun_family = AF_UNIX;
strcpy(local.sun_path, SOCK_PATH);
unlink(local.sun_path);
len = strlen(local.sun_path) + sizeof(local.sun_family);
if (bind(s, (struct sockaddr *)&local, len) == -1) {
perror("bind");
exit(1);
}
if (listen(s, 5) == -1) {
perror("listen");
exit(1);
}
printf("Waiting for a connection...\n");
t = sizeof(remote);
if ((s2 = accept(s, (struct sockaddr *)&remote, &t)) == -1) {
perror("accept");
exit(1);
}
printf("Connected.\n");
slen = send_msg_to_client(s2, data);
if(slen < 0)
perror("send");
printf("sent data length: %d\n", slen);
close(s2);
return 0;
}
编辑:客户端源代码:
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#define SOCK_PATH "/tmp/usocket"
#define MAX 100
int recv_msg_from_server(int socketfd, char data[MAX]) {
struct msghdr msg;
struct iovec iov;
int s;
memset(&msg, 0, sizeof(msg));
memset(&iov, 0, sizeof(iov));
msg.msg_name = NULL;
msg.msg_namelen = 0;
iov.iov_base = data;
//replace sizeof(data) by MAX
iov.iov_len = MAX;
msg.msg_iov = &iov;
msg.msg_iovlen = 1;
msg.msg_control = NULL;
msg.msg_controllen = 0;
msg.msg_flags = 0;
s = recvmsg(socketfd, &msg, 0);
if(s < 0){
perror("recvmsg");
return 0;
}
return s;
}
int main(void)
{
int s, len, slen;
struct sockaddr_un remote;
char data[MAX];
if ((s = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
printf("Trying to connect...\n");
memset(&remote, 0, sizeof(remote));
remote.sun_family = AF_UNIX;
strcpy(remote.sun_path, SOCK_PATH);
len = strlen(remote.sun_path) + sizeof(remote.sun_family);
if (connect(s, (struct sockaddr *)&remote, len) == -1) {
perror("connect");
exit(1);
}
printf("Connected.\n");
slen = recv_msg_from_server(s, data);
if (slen < 0) {
perror("recvmsg");
}
//data[MAX] = '\0';
printf("print data received > %s\n", data);
close(s);
return 0;
}