I have a class blahtestCommand(sublime_plugin.ApplicationCommand)
with a run, it fails.
Another class, I have with sublime_plugin.TextCommmand)
works.
I am a little bit baffled with what the run definition should look like. I know java(did some OOP programming 10 years ago which I remember well), but I know very little python. (so I don't quite get about a class taking a parameter, as it wasn't in java but i'd make a weak guess it's a bit like 'extends'-inheritance- or 'implements').
I'm also trying to determine what in the ST2 API documentation would tell somebody that when a class has parameter of sublime_plugin.TextCommand
, that the def run line should look like this def run(self, edit)
whereas when a class has parameter sublime_plugin.ApplicationCommand
the def run should look like - I don't know what. (so that's an even bigger mystery)
Notice here the view.run_('......')
doesn't work for class blahtest
, it's not printing 'aaaaaaaa'
I get no errors at all in the console. The plugin - whatever.py is loading fine. Hence one class run method runs, though the other's doesn't. blahtestCommand does load. I can put a line between def run and class blahtestCommand to print "123456789" and it prints as soon as I save whatever.py 'cos it reloads and no errors. It's just its run method isn't getting called when I do view.run_command('blahtest')
import sublime, sublime_plugin
class blahtestCommand(sublime_plugin.ApplicationCommand):
def run(self):
print "aaaaaaaaaaa"
class butthiswillworkCommand(sublime_plugin.TextCommand):
def run(self, edit):
print "bbbb"
>>> view.run_command('blahtest') >>> view.run_command('butthiswillwork') bbbb
added by complete weird luck I managed to get it working for WindowCommand
window.run_command('saef4',{"string":"abcd"})
, {"keys": ["ctrl+s", "ctrl+d"], "command": "saef4", "args": {"string": "abcd"} }
class saef4Command(sublime_plugin.WindowCommand):
def run(self,string):
print "uabcccc"
I might update this question further in future regarding running 'run' in the sublime api classes.