如果你的Background
is LinearGradientBrush
,那么你将不得不为每个你想要GradientStop
的动画,Color
即橙色在这种情况下:
<Storyboard x:Key="Storyboard1">
<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="Background.(GradientBrush.GradientStops)[0].(GradientStop.Color)" Storyboard.TargetName="border">
<EasingColorKeyFrame KeyTime="0:0:2" Value="Orange"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="Background.(GradientBrush.GradientStops)[1].(GradientStop.Color)" Storyboard.TargetName="border">
<EasingColorKeyFrame KeyTime="0:0:2" Value="Orange"/>
</ColorAnimationUsingKeyFrames>
</Storyboard>
但是如果你想要Animate
整体Brush
而不考虑它的类型,那么你将不得不创建自己的动画。我创建了自己的 BrushAnimation 类来为画笔设置动画
public class BrushAnimation : AnimationTimeline
{
static BrushAnimation()
{
FromProperty = DependencyProperty.Register("From", typeof(Brush),
typeof(BrushAnimation),new PropertyMetadata(new SolidColorBrush()));
ToProperty = DependencyProperty.Register("To", typeof(Brush),
typeof(BrushAnimation), new PropertyMetadata(new SolidColorBrush()));
}
public override Type TargetPropertyType
{
get
{
return typeof(Brush);
}
}
protected override System.Windows.Freezable CreateInstanceCore()
{
return new BrushAnimation();
}
public static readonly DependencyProperty FromProperty;
public Brush From
{
get
{
return (Brush)GetValue(BrushAnimation.FromProperty);
}
set
{
SetValue(BrushAnimation.FromProperty, value);
}
}
public static readonly DependencyProperty ToProperty;
public Brush To
{
get
{
return (Brush)GetValue(BrushAnimation.ToProperty);
}
set
{
SetValue(BrushAnimation.ToProperty, value);
}
}
public override object GetCurrentValue(object defaultOriginValue,
object defaultDestinationValue, AnimationClock animationClock)
{
Brush fromVal = ((Brush)GetValue(BrushAnimation.FromProperty));
Brush toVal = ((Brush)GetValue(BrushAnimation.ToProperty));
SolidColorBrush solid = toVal as SolidColorBrush;
if(fromVal is LinearGradientBrush)
{
LinearGradientBrush brush = fromVal as LinearGradientBrush;
LinearGradientBrush newBrush = new LinearGradientBrush();
foreach(var stop in brush.GradientStops)
{
ColorAnimation animation = new ColorAnimation(stop.Color,solid.Color,this.Duration);
Color color = animation.GetCurrentValue(stop.Color, solid.Color, animationClock);
newBrush.GradientStops.Add(new GradientStop(color,stop.Offset));
}
return newBrush;
}
else
{
SolidColorBrush brush = fromVal as SolidColorBrush;
SolidColorBrush newsolid = new SolidColorBrush();
ColorAnimation solidAnimation = new ColorAnimation(brush.Color, solid.Color, this.Duration);
newsolid.Color = solidAnimation.GetCurrentValue(brush.Color, solid.Color, animationClock);
return newsolid;
}
}
我正在使用这个动画在我的窗口上为 Canvas.Background 设置动画
<Storyboard x:Key="MyStoryBoard" RepeatBehavior="Forever" AutoReverse="True">
<local:BrushAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty = "(Canvas.Background)"
To="Orange" Duration="0:0:5"/>
</Storyboard>
您可以From
使用 StaticResource 设置动画属性或将其设置为代码隐藏中的控制背景,例如:
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
((BrushAnimation) ((Storyboard) Resources["SolidStoryBoard"]).Children[0]).From = Canvas1.Background;
}
}