我正在创建一个 Minecraft mod,并且我收到错误 Syntax error on token ";", ,预期在此行
public static Block BasaltSmooth;
这是代码:
package BitBox.Mods.BetterEgg;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid = "BitBox's Mod", name = "BitBoxMod", version = "V0.1")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class mainClass {
// Initialization
//tabs
public static Item BitBoxTabIcon;
//items
//blocks
public static Block BasaltSmooth;
BasaltSmooth = new BitBoxBlock(500, Material.rock)
.setHardness(0.5F)
.setUnlocalizedName("Basalt Stone")
.setCreativeTab(CreativeTabs.tabBlock);
public static CreativeTabs bitBoxTab;
@EventHandler
public void load(FMLInitializationEvent event) {
LanguageRegistry.addName(BasaltSmooth, "Basalt Stone");
MinecraftForge.setBlockHarvestLevel(BasaltSmooth, "pickaxe", 0);
GameRegistry.registerBlock(BasaltSmooth, "Basalt Stone");
}
public mainClass() {
}
}