I want to spawn a image at y = 408 and y = 360. I have the random sprite code just don't know how to spawn it in two specific places on the screen.
local mRandom = math.random
local objects = {"Vehicle11" ,"Vehicle21","Vehicle31","Vehicle41"}
local objectTag = 1
local object = {}
local function spawncarright()
objectTag = objectTag + 1
local objIdx = mRandom(#objects)
local objName = objects[objIdx]
object[objectTag] = display.newImage(objName..".png") -- see the difference here
object[objectTag].x = 32
object[objectTag].y = 408
object[objectTag].name = objectTag
print(objectTag)
end
timer.performWithDelay(1000,spawncarright,0)