我认为这很有效 - 我稍后会尝试添加更完整的解释。每个警报级别都有一个定义的阈值(每个信号组)。这些预计将持续增加。
基本思想是将所有先前级别的信号输入当前级别。第一级是信号本身的“零”级,在返回警报流之前被过滤掉。请注意,TSignal 键需要支持值标识。
我相信还有简化的空间!
样本单元测试:
public class AlarmTests : ReactiveTest
{
    [Test]
    public void MultipleKeyMultipleSignalMultipleLevelTest()
    {
        var threshold1 = TimeSpan.FromTicks(300);
        var threshold2 = TimeSpan.FromTicks(800);
        var scheduler = new TestScheduler();
        var signals = scheduler.CreateHotObservable(
            OnNext(200, 1),
            OnNext(200, 2),
            OnNext(400, 1),
            OnNext(420, 2),
            OnNext(800, 1),
            OnNext(1000, 1),
            OnNext(1200, 1));
        Func<int, int> keySelector = i => i;
        Func<int, int, TimeSpan> thresholdSelector = (key, level) =>
        {
            if (level == 1) return threshold1;
            if (level == 2) return threshold2;
            return TimeSpan.MaxValue;
        };
        var results = scheduler.CreateObserver<Alarm<int>>();
        signals.AlarmSystem(
            keySelector,
            thresholdSelector,
            2,
            scheduler).Subscribe(results);
        scheduler.Start();
        results.Messages.AssertEqual(
            OnNext(700, new Alarm<int>(1, 1)),
            OnNext(720, new Alarm<int>(2, 1)),
            OnNext(1220, new Alarm<int>(2, 2)),
            OnNext(1500, new Alarm<int>(1, 1)),
            OnNext(2000, new Alarm<int>(1, 2)));
    }
    [Test]
    public void CheckAlarmIsSuppressed()
    {
        var threshold1 = TimeSpan.FromTicks(300);
        var threshold2 = TimeSpan.FromTicks(500);
        var scheduler = new TestScheduler();
        var signals = scheduler.CreateHotObservable(
            OnNext(200, 1),
            OnNext(400, 1),
            OnNext(600, 1));
        Func<int, int> keySelector = i => i;
        Func<int, int, TimeSpan> thresholdSelector = (signal, level) =>
        {
            if (level == 1) return threshold1;
            if (level == 2) return threshold2;
            return TimeSpan.MaxValue;
        };
        var results = scheduler.CreateObserver<Alarm<int>>();
        signals.AlarmSystem(
            keySelector,
            thresholdSelector,
            2,
            scheduler).Subscribe(results);
        scheduler.Start();
        results.Messages.AssertEqual(
            OnNext(900, new Alarm<int>(1, 1)),
            OnNext(1100, new Alarm<int>(1, 2)));
    }
}
public static class ObservableExtensions
{
    /// <summary>
    /// Create an alarm system that detects signal gaps of length
    /// determined by a signal key and signals alarms of increasing severity.
    /// </summary>
    /// <typeparam name="TSignal">Type of the signal</typeparam>
    /// <typeparam name="TKey">Type of the signal key used for grouping, must implement Equals correctly</typeparam>
    /// <param name="signals">Input signal stream</param>
    /// <param name="keySelector">Function to select a key from a signal for grouping</param>
    /// <param name="thresholdSelector">Function to select a threshold for a given signal key and alarm level.
    /// Should return TimeSpan.MaxValue for levels above the highest level</param>
    /// <param name="levels">Number of alarm levels</param>
    /// <param name="scheduler">Scheduler use for throttling</param>
    /// <returns>A stream of alarms each of which contains the signal and alarm level</returns>
    public static IObservable<Alarm<TSignal>> AlarmSystem<TSignal, TKey>(
        this IObservable<TSignal> signals,
        Func<TSignal, TKey> keySelector,
        Func<TKey, int, TimeSpan> thresholdSelector,
        int levels,
        IScheduler scheduler)
    {
        var alarmSignals = signals.Select(signal => new Alarm<TSignal>(signal, 0))
                                  .Publish()
                                  .RefCount();
        for (int i = 0; i < levels; i++)
        {
            alarmSignals = alarmSignals.CreateAlarmSystemLevel(
                keySelector, thresholdSelector, i + 1, scheduler);
        }
        return alarmSignals.Where(alarm => alarm.Level != 0);
    }
    private static IObservable<Alarm<TSignal>> CreateAlarmSystemLevel<TSignal, TKey>(
        this IObservable<Alarm<TSignal>> alarmSignals,
        Func<TSignal, TKey> keySelector,
        Func<TKey, int, TimeSpan> thresholdSelector,
        int level,
        IScheduler scheduler)
    {
        return alarmSignals
            .Where(alarmSignal => alarmSignal.Level == 0)
            .Select(alarmSignal => alarmSignal.Signal)
            .GroupByUntil(
                keySelector,
                grp => grp.Throttle(thresholdSelector(grp.Key, level), scheduler))
            .SelectMany(grp => grp.TakeLast(1).Select(signal => new Alarm<TSignal>(signal, level)))
            .Merge(alarmSignals);
    }
}
public class Alarm<TSignal> : IEquatable<Alarm<TSignal>>
{
    public Alarm(TSignal signal, int level)
    {
        Signal = signal;
        Level = level;
    }
    public TSignal Signal { get; private set; }
    public int Level { get; private set; }
    private static bool Equals(Alarm<TSignal> x, Alarm<TSignal> y)
    {
        if (ReferenceEquals(x, null))
            return false;
        if (ReferenceEquals(y, null))
            return false;
        if (ReferenceEquals(x, y))
            return true;
        return x.Signal.Equals(y.Signal) && x.Level.Equals(y.Level);
    }
    // Equality implementation added to help with testing.
    public override bool Equals(object other)
    {
        return Equals(this, other as Alarm<TSignal>);
    }
    public override string ToString()
    {
        return string.Format("Signal: {0} Level: {1}", Signal, Level);
    }
    public bool Equals(Alarm<TSignal> other)
    {
        return Equals(this, other);
    }
    public static bool operator ==(Alarm<TSignal> x, Alarm<TSignal> y)
    {
        return Equals(x, y);
    }
    public static bool operator !=(Alarm<TSignal> x, Alarm<TSignal> y)
    {
        return !Equals(x, y);
    }
    public override int GetHashCode()
    {
        return ((Signal.GetHashCode()*37) ^ Level.GetHashCode()*329);
    }
}