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我正在创建一个基本的 2D 游戏。我的代码在 Visual Studio 2010 中运行良好。但是,当我创建一个 .exe 并运行它时,我收到一条消息,指出“调试错误,R6010,已调用中止”。

通过从头开始并添加一些代码,直到找到错误,我将问题缩小到下面的代码。我已经包含了整个函数,但如果需要可以提供更多代码。

对其他人问题的回答表明问题与未捕获的错误有关(我尝试过尝试/捕获语句无济于事)。但是,在调试模式下,如果没有它们,我看不到代码在哪里运行。

如果有人有任何建议,我将不胜感激。

  void initGUI()
{

//Button Types correspond to which section of the screen the button will be displayed in. 
//type 1 = Top Bar,
//type 2 = Main Body,
//type 3 = Overlay window (gui1 only)

bool endFile = false;
string totalGUIString;
string text;
vector<string> stringVector;

//Open the file
cout << "Opening file buttons.txt" << endl;
fstream textFile;
textFile.open("buttons.txt");

//Read the first line and determine the amount of GUI's that need to be created
textFile >> totalGUIString;
int totalGUIs = convertStringToInt(totalGUIString);
cout << "Total number of GUI's to load = " << totalGUIs << endl;

//Create the correct amount of GUI's
for(int j = 0; j < totalGUIs; j++)
{
    guiMatrix.push_back(gui(j));
}

textFile >> text;

while(endFile == false) //Search through the main body of the file
{
    //textFile >> text;

    if(text == "END") 
    {
        endFile = true;
        cout << "Reached the end of the file" << endl;
    }
    else
    {
        stringVector.push_back(text);
        //cout << "PushBack:"  << text << endl;

        if(text == "E")
        {
            //Use vector to populate the button constructor
            int button0 = convertStringToInt(stringVector[0]);
            int button1 = convertStringToInt(stringVector[1]);
            string button2 = stringVector[2];
            int button3 = convertStringToInt(stringVector[3]);

            //cout << "TESTING:: " << button0 << " " << button1 << " " << button2 << " " << button3 << endl;

            guiMatrix[button0].addButton(button1, button2, button3);

            stringVector.clear();

        }

        textFile >> text;
    }
}

textFile.close();

//For every guiMatrix print the button list to cout. 
for(int a = 0; a < totalGUIs; a++)
{
    guiMatrix[a].printButtonMatrix();
}
} 

输入的文本文件如下所示: 顶部的数字定义了我要创建多少 GUI 页面。每个条目的格式如下:页码,位置句柄,名称,效果持续时间,结束

5

0 2 Explore 0 E
0 2 Technologies 0 E
0 2 Buildings 0 E
0 2 Workers 0 E

0 1 Scoop_Water 10 E
0 1 Collect_Water 10 E
0 1 Forage 10 E
0 1 Gather_Twigs 10 E
0 1 Fell_Trees 10 E

1 2 Enter 0 E

1 1 Build_Road 1 E

2 2 Explore 0 E
2 2 Main 0 E
2 2 Buildings 0 E
2 2 Workers 0 E

2 1 Backpack 0 E
2 1 Hand_Cart 0 E

3 2 Explore 0 E
3 2 Main 0 E
3 2 Technologies 0 E
3 2 Workers

3 1 Build_Hut 0 E

4 2 Explore 0 E
4 2 Main 0 E
4 2 Technologies 0 E
4 2 Buildings 0 E


END
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1 回答 1

1

.png找不到文件时会引发错误。.exe.没有规定如果找不到这些文件应该做什么。

通过将相关.png文件移动到与可执行文件相同的文件夹中来解决。

于 2013-10-20T21:04:35.350 回答