123

我不知道__setstate__and __getstate__方法是做什么的,所以帮我举一个简单的例子。

4

4 回答 4

94

这是一个非常简单的 Python 示例,应该补充pickle 文档

class Foo(object):
  def __init__(self, val=2):
     self.val = val
  def __getstate__(self):
     print("I'm being pickled")
     self.val *= 2
     return self.__dict__
  def __setstate__(self, d):
     print("I'm being unpickled with these values: " + repr(d))
     self.__dict__ = d
     self.val *= 3

import pickle
f = Foo()
f_data = pickle.dumps(f)
f_new = pickle.loads(f_data)
于 2009-12-21T10:36:52.413 回答
58

最小的例子

出的getstate,进的setstate。它不需要是一个字典。

产生的任何东西都getstate必须是可挑选的,例如由基本的内置插件组成,如int, str, list

class C(object):
    def __init__(self, i):
        self.i = i
    def __getstate__(self):
        return self.i
    def __setstate__(self, i):
        self.i = i
assert pickle.loads(pickle.dumps(C(1), -1)).i == 1

默认__setstate__

默认__setstate__采用dict.

self.__dict__是一个不错的选择,如https://stackoverflow.com/a/1939384/895245,但我们可以自己构建一个以更好地了解发生了什么:

class C(object):
    def __init__(self, i):
        self.i = i
    def __getstate__(self):
        return {'i': self.i}
assert pickle.loads(pickle.dumps(C(1), -1)).i == 1

默认__getstate__

类似于__setstate__

class C(object):
    def __init__(self, i):
        self.i = i
    def __setstate__(self, d):
        self.i = d['i']
assert pickle.loads(pickle.dumps(C(1), -1)).i == 1

__slots__对象没有__dict__

如果对象有__slots__,那么它没有__dict__

如果你要同时实现getand setstate,默认的方式是:

class C(object):
    __slots__ = 'i'
    def __init__(self, i):
        self.i = i
    def __getsate__(self):
        return { slot: getattr(self, slot) for slot in self.__slots__ }
    def __setsate__(self, d):
        for slot in d:
            setattr(self, slot, d[slot])
assert pickle.loads(pickle.dumps(C(1), -1)).i == 1

__slots__默认 get 和 set 需要一个元组

如果要重用默认值__getstate__or __setstate__,则必须将元组传递为:

class C(object):
    __slots__ = 'i'
    def __init__(self, i):
        self.i = i
    def __getsate__(self):
        return (None, { slot: getattr(self, slot) for slot in self.__slots__ })
assert pickle.loads(pickle.dumps(C(1), -1)).i == 1

我不确定这是为了什么。

遗产

首先看到默认情况下酸洗工作:

class C(object):
    def __init__(self, i):
        self.i = i
class D(C):
    def __init__(self, i, j):
        super(D, self).__init__(i)
        self.j = j
d = pickle.loads(pickle.dumps(D(1, 2), -1))
assert d.i == 1
assert d.j == 2

继承风俗__getstate__

没有__slots__它很容易,因为__dict__forD包含__dict__for C,所以我们根本不需要触摸C

class C(object):
    def __init__(self, i):
        self.i = i
class D(C):
    def __init__(self, i, j):
        super(D, self).__init__(i)
        self.j = j
    def __getstate__(self):
        return self.__dict__
    def __setstate__(self, d):
        self.__dict__ = d
d = pickle.loads(pickle.dumps(D(1, 2), -1))
assert d.i == 1
assert d.j == 2

继承与__slots__

有了__slots__,我们需要转发到基类,并且可以传递元组:

class C(object):
    __slots__ = 'i'
    def __init__(self, i):
        self.i = i
    def __getstate__(self):
        return { slot: getattr(self, slot) for slot in C.__slots__ }
    def __setstate__(self, d):
        for slot in d:
            setattr(self, slot, d[slot])

class D(C):
    __slots__ = 'j'
    def __init__(self, i, j):
        super(D, self).__init__(i)
        self.j = j
    def __getstate__(self):
        return (
            C.__getstate__(self),
            { slot: getattr(self, slot) for slot in self.__slots__ }
        )
    def __setstate__(self, ds):
        C.__setstate__(self, ds[0])
        d = ds[1]
        for slot in d:
            setattr(self, slot, d[slot])

d = pickle.loads(pickle.dumps(D(1, 2), -1))
assert d.i == 1
assert d.j == 2

不幸的是,无法重用默认值__getstate____setstate__基础值:https ://groups.google.com/forum/#!topic/python-ideas/QkvOwa1-pHQ我们被迫定义它们。

在 Python 2.7.12 上测试。GitHub 上游.

于 2017-01-20T00:25:59.400 回答
16

这些方法用于控制pickle模块如何腌制和取消腌制对象。这通常是自动处理的,所以除非您需要覆盖一个类的腌制或解封方式,否则您不必担心它。

于 2009-12-21T09:25:16.630 回答
3

澄清@BrainCore 的回答。在实践中,您可能不想修改selfinside __getstate__。而是构造一个将被腌制的新对象,保持原始对象不变以供进一步使用。这就是它的样子:

import pickle

class Foo:
    def __init__(self, x:int=2, y:int=3):
        self.x = x
        self.y = y
        self.z = x*y

    def __getstate__(self):
        # Create a copy of __dict__ to modify values and return;
        # you could also construct a new dict (or other object) manually
        out = self.__dict__.copy()
        out["x"] *= 3
        out["y"] *= 10
        # You can remove attributes, but note they will not get set with
        # some default value in __setstate__ automatically; you would need
        # to write a custom __setstate__ method yourself; this might be
        # useful if you have unpicklable objects that need removing, or perhaps
        # an external resource that can be reloaded in __setstate__ instead of
        # pickling inside the stream
        del out["z"]
        return out

    # The default __setstate__ will update Foo's __dict__;
    # so no need for a custom implementation here if __getstate__ returns a dict;
    # Be aware that __init__ is not called by default; Foo.__new__ gets called,
    # and the empty object is modified by __setstate__

f = Foo()
f_str = pickle.dumps(f)
f2 = pickle.loads(f_str)

print("Pre-pickle:", f.x, f.y, hasattr(f,"z"))
print("Post-pickle:", f2.x, f2.y, hasattr(f2,"z"))
于 2021-01-28T18:26:00.250 回答