我有两个基本的控制台应用程序可以“通过网络”进行通信,即使所有通信都发生在我的本地计算机上。
客户端代码:
public static void Main()
{
while (true)
{
try
{
TcpClient client = new TcpClient();
client.Connect("127.0.0.1", 500);
Console.WriteLine("Connected.");
byte[] data = ASCIIEncoding.ASCII.GetBytes(new FeederRequest("test", TableType.Event).GetXmlRequest().ToString());
Console.WriteLine("Sending data.....");
using (var stream = client.GetStream())
{
stream.Write(data, 0, data.Length);
stream.Flush();
Console.WriteLine("Data sent.");
}
client.Close();
Console.ReadLine();
}
catch (Exception e)
{
Console.WriteLine("Error: " + e.StackTrace);
Console.ReadLine();
}
}
}
服务器代码:
public static void Main()
{
try
{
IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
Console.WriteLine("Starting TCP listener...");
TcpListener listener = new TcpListener(ipAddress, 500);
listener.Start();
Console.WriteLine("Server is listening on " + listener.LocalEndpoint);
while (true)
{
Socket client = listener.AcceptSocket();
Console.WriteLine("\nConnection accepted.");
var childSocketThread = new Thread(() =>
{
Console.WriteLine("Reading data...\n");
byte[] data = new byte[100];
int size = client.Receive(data);
Console.WriteLine("Recieved data: ");
for (int i = 0; i < size; i++)
Console.Write(Convert.ToChar(data[i]));
//respond to client
Console.WriteLine("\n");
client.Close();
Console.WriteLine("Waiting for a connection...");
});
childSocketThread.Start();
}
}
catch (Exception e)
{
Console.WriteLine("Error: " + e.StackTrace);
Console.ReadLine();
}
}
我怎样才能改变这两个应用程序,以便当服务器收到数据时,它会通过某种确认来响应客户端?
提前致谢!