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我被要求制作一个有 10 个问题的琐事游戏。每个问题都应该随机选择。如果用户想再玩一次,Python 应该每问四个问题。如果用户说“是”,那么它会再次继续,如果他们说“不”,它就会结束。如果游戏达到没有更多问题的程度,它应该道歉并结束程序。

我有两个问题。现在它似乎没有使用我的 playAgain() 函数。它也给了我这个错误,“NameError:未定义全局名称'rounds'”这也出现了正确的变量。我不确定如何在 mainObject() 之外定义这些而不修改它们在 mainObject() 中获得的数据。

我该怎么办?

import random, sys

question1 = "In which US state would you find the zip code 12345?"
question2 = "What never works at night and requires a gnomon to tell the time?"
question3 = "What color is a polar bear's skin?"
question4 = "What is Indiana Jones' first name?"
question5 = "Which is bigger, the state of Florida or England?"
question6 = "How many white stripes are there on the American flag?"
question7 = "How many daily tides are there?"
question8 = "Which country has the longest coastline?"
question9 = "How many of the gifts in the song 'The Twelve Days of Christmas' do not     involve birds?"
question10 = "It occurs once in a minute Twice in a week and once in a year what is it?"

answer1 = "New York"
answer2 = "Sundial"
answer3 = "Black"
answer4 = "Henry"
answer5 = "Florida"
answer6 = "Six"
answer7 = "Two"
answer8 = "Canada"
answer9 = "Six"
answer10 = "E"


Questions = [question1, question2, question3,
      question4, question5, question6,
      question7, question8, question9, question10]


Answers = [answer1, answer2, answer3, answer4,
   answer5, answer6, answer7, answer8, answer9,
   answer10]

print ("Welcome to the Dynamic Duo's WJ Trivia Game!!")
print ("Press \"enter\" to play.")

input()


last = len(Questions)-1
#rounds = 0
#correct = 0
playagain = " "

def playAgain():
    if (rounds == 4 or rounds == 8):
            print("Do you want to play another round? (Yes or No)")
            playAgain = input()
            accept = "Yes"
            if PlayAgain.lower() == accept.lower():
                    mainObject()
            else:
                    sys.quit()


def mainObject():
    correct = 0
    last = len(Questions)-1
    rounds = 0
    playagain = "yes"
    while (last>=0):  #This continually checks to make sure that there is a new question
            randomQuestion = random.randint(0, last)
            rounds += 1

            print ("Round " + str(rounds))
            print (Questions[randomQuestion])
            userAnswer = input()
            questionAsked = (Questions[randomQuestion])
            answerRequired = (Answers[randomQuestion])
            isitcorrect = False
            if answerRequired.lower() == userAnswer.lower():
                    isitcorrect = True
            if isitcorrect == True:
                    print("Good job! You got the correct answer of " + Answers[randomQuestion])
                    correct += 1
                    print("You have " + str(correct) + " points.")
            else: print("Too bad, you got it wrong.  The correct answer is " + answerRequired)        
            Questions.remove(questionAsked)
            Answers.remove(answerRequired)
            last = len(Questions)-1
            playAgain()                                

mainObject()

print("I'm sorry, there are no more trivia questions.  Your total score is " +   str(correct))
print("Thanks for playing!")
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2 回答 2

1

你需要取消注释

rounds = 0  # at the top

并插入

global rounds 

在功能中。您在 main 中增加轮数(本地),但 playAgain 中的轮数未定义。

还有其他方法可以解决问题。但这可能是最快的,也是最容易理解的。

于 2013-10-11T20:43:47.287 回答
1

该变量roundsmainobject()函数中定义,并且是该函数的本地变量。无法从该函数外部访问它。

一个简单的解决方法是传递rounds给 playagain() 函数

因此

def playagain(rounds):
...


def mainobject():
....
playagain(rounds)
于 2013-10-11T20:46:01.060 回答