import java.util.Scanner;
import javax.swing.JOptionPane;
public class HW {
public static void main(String[] args){
balance = 100;
boolean goAgain = true;
while (goAgain == true){
checkGuess(getGuess(), getBet(balance));
goAgain = goAgain();
}
}
public static String getGuess(){
Scanner in = new Scanner(System.in);
String guess = null;
boolean validInput = false;
while (validInput == false){
System.out.println("Guess: (H/T)");
guess = in.next();
if (guess.equals("H") || guess.equals("T")){
validInput = true;
} else {
JOptionPane.showMessageDialog(null, "Invalid Input: " + guess);
}
}
return guess;
}
public static double getBet(double balance){
Scanner in = new Scanner(System.in);
String betInput = null;
double betParsed = 0;
boolean validInput = false;
while (validInput == false){
System.out.println("Bet? You have: $" + balance);
betInput = in.next();
try {
betParsed = Double.parseDouble(betInput);
} catch (NumberFormatException e) {
JOptionPane.showMessageDialog(null, "Invalid Input: " + betInput);
}
if (betParsed > balance || betParsed <= 0){
JOptionPane.showMessageDialog(null, "Invalid Input: " + betParsed);
} else {
validInput = true;
}
}
return betParsed;
}
public static boolean checkGuess(String getGuess, double getBet){
double num = Math.round(Math.random()*10);
boolean correctSide = false;
if (num <=5 && getGuess.equals("H")){
correctSide = true;
} else if (num >=6 && getGuess.equals("T")){
correctSide = true;
} else {
correctSide = false;
}
updateBal(correctSide, getBet);
return correctSide;
}
public static double updateBal(boolean correctSide, double getBet){
double balance = getBal();
if (correctSide == true){
balance = getBet * 2 + balance;
System.out.println("Correct. Your balance is now $" + balance);
} else {
balance = balance - getBet;
System.out.println("Incorrect. Your balance is now $" + balance);
}
return balance;
}
public static boolean goAgain(){
Scanner in = new Scanner(System.in);
boolean validInput = false;
String retryInput = null;
while (validInput == false){
System.out.println("Go again? (Y/N)");
retryInput = in.next();
if (retryInput.equals("Y") || retryInput.equals("N")){
validInput = true;
} else {
JOptionPane.showInputDialog("Invalid Input: " + retryInput);
}
}
if (retryInput.equals("Y")){
return true;
} else {
System.out.println("You ended with: $" + getBal());
return false;
}
}
private static double balance;
public static double getBal() {
return balance;
}
}
这是我的“正面或反面”游戏的代码。我的意图是将平衡设置为 100,然后每次播放都更改。但是,每次播放后,它都会重置为 100。如何修改我的代码以使其仅在第一次播放时为 100?
谢谢。
另外:感谢任何关于我正在做的奇怪事情的提示。