我正在尝试使用 kinetic.js 创建一个 html5 画布绘画应用程序,用户可以在其中选择各种形状并将它们绘制在 canvas 上。当用户选择圆并尝试绘制它时,圆的半径应该取决于鼠标在画布上覆盖的距离,现在的问题是当圆的半径增加时它工作正常但是当我减小它时,圆仍然是同样大小。如果有人能指出我正确的方向,那就太好了。这是 fiddle 的链接。http://jsfiddle.net/45fEn/
<!DOCTYPE HTML>
<html>
<head>
</head>
<body>
<div id="container"></div>
<script src="kinetic.js"></script>
<script src="js/jquery.js"></script>
<script defer="defer">
$(document).ready(function() {
var stage = new Kinetic.Stage({
container:'container',
width:300,
height:400
});
var layer = new Kinetic.Layer();
function drawCircle() {
var circle = new Kinetic.Circle({
x:initialX, y:initialY , radius:tangant , fill:'green'
});
layer.add(circle) ;
stage.add(layer);
}
stage.add(layer);
var painting =false , clicking = false ;
var initialX , initialY , finalX , finalY , tangant , newTangant ,storeTime;
$("canvas").mousedown(function(ev) {
initialX = ev.clientX;
initialY = ev.clientY;
painting = true;
clicking = true;
});
$("canvas").mousemove(function(ev) {
finalX = ev.clientX ;
finalY = ev.clientY ;
var diffX = initialX - finalX ;
var diffY = initialY - finalY ;
tangant = Math.sqrt ( Math.pow(diffX,2) + Math.pow(diffY,2) ) ;
console.log(tangant);
storeTime = setTimeout(function() { newTangant = tangant },200) ;
if(newTangant < tangant) { console.log("new tan:"+newTangant);
circle.remove();
drawCircle();
}
if(clicking == true) {
drawCircle();
}
});
$("canvas").mouseup(function(ev) {
painting = false;
clicking = false;
});
});
</script>
</body>
</html>