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我正在尝试在我的应用程序中记录/报告所有未处理的异常(错误报告解决方案)。我遇到了一个总是未处理的场景。我想知道如何以未经处理的方式捕获此错误。请注意,我今天早上做了很多研究并尝试了很多东西。是的,我见过这个这个等等。我只是在寻找一个通用的解决方案来记录未处理的异常。

我在控制台测试应用程序主要方法中有以下代码:

Task.Factory.StartNew(TryExecute);

或者

Task.Run((Action)TryExecute);

以及以下方法:

private static void TryExecute() {
   throw new Exception("I'm never caught");
}

我已经尝试在我的应用程序中连接到以下内容,但它们从未被调用。

AppDomain.CurrentDomain.UnhandledException
TaskScheduler.UnobservedTaskException

在我最初发现此错误的 Wpf 应用程序中,我也连接到这些事件,但从未调用过它。

Dispatcher.UnhandledException
Application.Current.DispatcherUnhandledException
System.Windows.Forms.Application.ThreadException

唯一被调用的处理程序是:

AppDomain.CurrentDomain.FirstChanceException

但这不是一个有效的解决方案,因为我只想报告未捕获的异常(并非每个异常,因为 FirstChanceException 在任何 catch 块被执行/解决之前被调用。

4

2 回答 2

23

如上所述,该TaskScheduler.UnobservedTaskException事件应该给你你想要的。是什么让你认为它没有被解雇?

异常被任务捕获,然后在特定情况下重新抛出,但不是立即抛出。任务中的异常以多种方式重新抛出(在我的脑海中,可能还有更多)。

  1. 当您尝试访问结果时 ( Task.Result)
  2. 在任务上调用Wait(),或其他相关方法。Task.WaitOne()Task.WaitAll()Wait
  3. 当您尝试在未明确查看或处理异常的情况下处置任务时

如果您执行上述任何操作,则该异常将在运行该代码的任何线程上重新引发,并且不会调用该事件,因为您将观察该异常。如果您在 a 中没有代码try {} catch {},您将触发AppDomain.CurrentDomain.UnhandledException,这听起来像是可能发生的事情。

重新抛出异常的另一种方式是:

  • 当您不执行上述任何操作时,任务仍将异常视为未观察到并且任务正在完成。它作为最后的努力被抛出,让你知道有一个你没有看到的异常。

如果是这种情况,并且由于终结器是不确定的,您是否正在等待 GC 发生,以便将那些具有未观察到异常的任务放入终结器队列中,然后再次等待它们被终结?

编辑:这篇文章对此进行了一些讨论。 本文讨论了该事件存在的原因,这可能会让您深入了解如何正确使用它。

于 2013-10-03T16:46:49.507 回答
2

我使用 MSDN 中的LimitedTaskScheduler来捕获所有异常,包括使用 TPL 的其他线程:


public class LimitedConcurrencyLevelTaskScheduler : TaskScheduler
{
    /// Whether the current thread is processing work items.
    [ThreadStatic]
    private static bool currentThreadIsProcessingItems;

    /// The list of tasks to be executed.
    private readonly LinkedList tasks = new LinkedList(); // protected by lock(tasks)

    private readonly ILogger logger;

    /// The maximum concurrency level allowed by this scheduler.
    private readonly int maxDegreeOfParallelism;

    /// Whether the scheduler is currently processing work items.
    private int delegatesQueuedOrRunning; // protected by lock(tasks)

    public LimitedConcurrencyLevelTaskScheduler(ILogger logger) : this(logger, Environment.ProcessorCount)
    {
    }

    public LimitedConcurrencyLevelTaskScheduler(ILogger logger, int maxDegreeOfParallelism)
    {
        this.logger = logger;

        if (maxDegreeOfParallelism Gets the maximum concurrency level supported by this scheduler.
    public override sealed int MaximumConcurrencyLevel
    {
        get { return maxDegreeOfParallelism; }
    }

    /// Queues a task to the scheduler.
    /// The task to be queued.
    protected sealed override void QueueTask(Task task)
    {
        // Add the task to the list of tasks to be processed.  If there aren't enough
        // delegates currently queued or running to process tasks, schedule another.
        lock (tasks)
        {
            tasks.AddLast(task);

            if (delegatesQueuedOrRunning >= maxDegreeOfParallelism)
            {
                return;
            }

            ++delegatesQueuedOrRunning;

            NotifyThreadPoolOfPendingWork();
        }
    }

    /// Attempts to execute the specified task on the current thread.
    /// The task to be executed.
    /// 
    /// Whether the task could be executed on the current thread.
    protected sealed override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
    {
        // If this thread isn't already processing a task, we don't support inlining
        if (!currentThreadIsProcessingItems)
        {
            return false;
        }

        // If the task was previously queued, remove it from the queue
        if (taskWasPreviouslyQueued)
        {
            TryDequeue(task);
        }

        // Try to run the task.
        return TryExecuteTask(task);
    }

    /// Attempts to remove a previously scheduled task from the scheduler.
    /// The task to be removed.
    /// Whether the task could be found and removed.
    protected sealed override bool TryDequeue(Task task)
    {
        lock (tasks)
        {
            return tasks.Remove(task);
        }
    }

    /// Gets an enumerable of the tasks currently scheduled on this scheduler.
    /// An enumerable of the tasks currently scheduled.
    protected sealed override IEnumerable GetScheduledTasks()
    {
        var lockTaken = false;

        try
        {
            Monitor.TryEnter(tasks, ref lockTaken);

            if (lockTaken)
            {
                return tasks.ToArray();
            }
            else
            {
                throw new NotSupportedException();
            }
        }
        finally
        {
            if (lockTaken)
            {
                Monitor.Exit(tasks);
            }
        }
    }

    protected virtual void OnTaskFault(AggregateException exception)
    {
        logger.Error(exception);
    }

    /// 
    /// Informs the ThreadPool that there's work to be executed for this scheduler.
    /// 
    private void NotifyThreadPoolOfPendingWork()
    {
        ThreadPool.UnsafeQueueUserWorkItem(ExcuteTask, null);
    }

    private void ExcuteTask(object state)
    {
        // Note that the current thread is now processing work items.
        // This is necessary to enable inlining of tasks into this thread.
        currentThreadIsProcessingItems = true;

        try
        {
            // Process all available items in the queue.
            while (true)
            {
                Task item;
                lock (tasks)
                {
                    // When there are no more items to be processed,
                    // note that we're done processing, and get out.
                    if (tasks.Count == 0)
                    {
                        --delegatesQueuedOrRunning;
                        break;
                    }

                    // Get the next item from the queue
                    item = tasks.First.Value;
                    tasks.RemoveFirst();
                }

                // Execute the task we pulled out of the queue
                TryExecuteTask(item);

                if (!item.IsFaulted)
                {
                    continue;
                }

                OnTaskFault(item.Exception);
            }
        }
        finally
        {
            // We're done processing items on the current thread
            currentThreadIsProcessingItems = false;
        }
    }
}

并且比 TaskScheduler 的“注册”作为默认使用反射:


public static class TaskLogging
{
    private const BindingFlags StaticBinding = BindingFlags.Static | BindingFlags.NonPublic;

    public static void SetScheduler(TaskScheduler taskScheduler)
    {
        var field = typeof(TaskScheduler).GetField("s_defaultTaskScheduler", StaticBinding);
        field.SetValue(null, taskScheduler);

        SetOnTaskFactory(new TaskFactory(taskScheduler));
    }

    private static void SetOnTaskFactory(TaskFactory taskFactory)
    {
        var field = typeof(Task).GetField("s_factory", StaticBinding);
        field.SetValue(null, taskFactory);
    }
}

于 2013-10-03T19:34:49.617 回答