In C++ I have structure like this:
struct Structure
{
std::vector<int> vect;
int i;
double d;
};
but in C# I don't need this vector. Is it a way to pass part of this structure to C#?
I try to do something like this:
[StructLayoutAttribute(LayoutKind.Sequential)]
public struct Structure
{
public int i;
public double d;
}
but it isn't working.