我正在试验新的 C# 等待功能。我做了一个自定义等待器实现如下:
using System;
using System.Runtime.CompilerServices;
using System.Threading;
namespace ConsoleApplication1
{
internal class Program
{
private static void Main(string[] args)
{
T1();
Console.WriteLine("After t1");
}
private static async void T1()
{
CustomAwaitable a = new Sleeper().Sleep();
object r = await a;
Console.WriteLine("sleeper awakes " + r);
}
}
internal class CustomAwaitable
{
private readonly Sleeper m_sleeper;
public CustomAwaitable(Sleeper s)
{
m_sleeper = s;
}
public MyAwaiter GetAwaiter()
{
return new MyAwaiter(m_sleeper);
}
}
internal class Sleeper
{
public ManualResetEvent Handle = new ManualResetEvent(false);
public bool Awake { get; set; }
public int Result
{
get { return Environment.TickCount; }
}
public CustomAwaitable Sleep()
{
new Thread(() =>
{
Thread.Sleep(5000);
Awake = true;
Handle.Set();
}).Start();
Console.WriteLine("begin sleeping " + Result);
return new CustomAwaitable(this);
}
}
internal class MyAwaiter : INotifyCompletion
{
private readonly Sleeper m_sleeper;
public MyAwaiter(Sleeper sleeper)
{
m_sleeper = sleeper;
}
public bool IsCompleted
{
get { return m_sleeper.Awake; }
}
public void OnCompleted(Action continuation)
{
// This works!!
//new Thread(() =>
//{
// m_sleeper.Handle.WaitOne();
// continuation();
//}).Start();
// This doesn't work!!
Action k = () =>
{
m_sleeper.Handle.WaitOne();
continuation();
};
k.BeginInvoke(null, null);
}
public object GetResult()
{
return m_sleeper.Result;
}
}
}
问题是,在 OnCompleted 方法中,当我使用 BeginInvoke 安排继续代码执行时,永远不会调用 GetResult 方法。但是当我手动创建一个线程来做同样的事情时,一切都按预期工作。我知道 BeginInvoke 在内部使用线程池,它的工作方式应该与线程方法相同(我知道线程池有线程数限制,但在这种情况下可以忽略不计,因为我没有运行其他任何东西)。
你有什么想法?谢谢!