我正在尝试使用执行器接口实现多线程方法,其中我在主类中生成了多个线程
class Main
{
private static final int NTHREADS = 10;
public static void main(String[] args)
{
.........
String str = createThreads(document);
.............
}
public String createThreads(String docString)
{
........
.......
Map<String,String> iTextRecords = new LinkedHashMap<String, String>();
if(!iText.matches(""))
{
String[] tokenizedItext = iText.split("\\^");
ExecutorService executor = Executors.newFixedThreadPool(NTHREADS);
for(int index = 0 ;index < tokenizedItext.length;index++)
{
Callable<Map<String,String>> worker = null;
Future<Map<String,String>> map = null;
if(tokenizedItext[index].matches("^[0-9.<>+-= ]+$") || tokenizedItext[index].matches("^\\s+$"))
{
iTextRecords.put(tokenizedItext[index],tokenizedItext[index]);
}
else
{
worker = new MultipleDatabaseCallable(tokenizedItext[index],language);
map = executor.submit(worker);
try
{
iTextRecords.putAll(map.get());
}
catch(InterruptedException ex)
{
ex.printStackTrace(System.out);
}
catch(ExecutionException ex)
{
ex.printStackTrace(System.out);
}
}
}
executor.shutdown();
// Wait until all threads are finish
while (!executor.isTerminated())
{
}
}
}
可调用类是
class MultipleDatabaseCallable implements Callable<Map<String,String>>
{
@Override
public Map<String, String> call() throws Exception {
System.out.println("Entering: "+Thread.currentThread().getName());
Map<String,String> map = new HashMap<String,String>();
for(int i =0;i<50000;i++)
{
for(int i1 = 0 ;i1<5000;i1++)
{
for(int i2 =0;i2 <500;i2++)
{
}
}
}
System.out.println("Exiting: "+Thread.currentThread().getName());
return map;
}
}
我得到的输出是
Entering: pool-1-thread-1
Exiting: pool-1-thread-1
Entering: pool-1-thread-2
Exiting: pool-1-thread-2
Entering: pool-1-thread-3
Exiting: pool-1-thread-3
Entering: pool-1-thread-4
Exiting: pool-1-thread-4
Entering: pool-1-thread-5
Exiting: pool-1-thread-5
Entering: pool-1-thread-6
Exiting: pool-1-thread-6
在查看输出时,似乎在调用方法中一次只有一个线程进入,而其他线程仅在前一个线程存在时才进入。然而,预计多个线程应该进入并执行 call() 方法。此外,当我通过使 NTHREADS = 1 执行相同的程序时。它所花费的时间与 NTHREADS = 10 所花费的时间相同
所以看起来应用程序运行得和单线程应用程序一样好。请建议我在实现中做错了什么。
谢谢