我正在学习如何使用模板缓冲区,但到目前为止,即使是一个简单的例子也没有成功。事实上,尽管尝试了各种参数组合,但glStencilOp
我glStencilFunc
还没有看到任何证据表明模板缓冲区正在工作。我开始怀疑我的图形驱动程序(Mac Pro、Mac OS X 10.8.5)或 JOGL(2.0.2)不支持它......或者我错过了一些非常基本的东西。
这是我所看到的:
我期待看到红色钻石被绿色钻石夹住。我究竟做错了什么?
public class Test {
public static void main(String[] args) {
GLProfile glprofile = GLProfile.getDefault();
final GLCapabilities glcapabilities = new GLCapabilities(glprofile);
final GLCanvas glcanvas = new GLCanvas(glcapabilities);
final GLU glu = new GLU();
glcanvas.addGLEventListener(new GLEventListener() {
@Override
public void reshape(GLAutoDrawable glautodrawable, int x, int y, int width, int height) {}
@Override
public void init(GLAutoDrawable glautodrawable) {
GL2 gl = glautodrawable.getGL().getGL2();
glcapabilities.setStencilBits(8);
gl.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
gl.glLoadIdentity();
glu.gluPerspective(45, 1, 1, 10000);
glu.gluLookAt(0, 0, 100, 0, 0, 0, 0, 1, 0);
gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
gl.glLoadIdentity();
}
@Override
public void dispose(GLAutoDrawable glautodrawable) {}
@Override
public void display(GLAutoDrawable glautodrawable) {
GL2 gl = glautodrawable.getGL().getGL2();
gl.glEnable(GL.GL_STENCIL_TEST);
gl.glClearStencil(0x0);
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT | GL.GL_STENCIL_BUFFER_BIT);
gl.glStencilFunc(GL.GL_ALWAYS, 1, 1);
gl.glStencilOp(GL.GL_REPLACE, GL.GL_REPLACE, GL.GL_REPLACE);
gl.glStencilMask(0xFF);
//gl.glColorMask(false, false, false, false);
//gl.glDepthMask(false);
gl.glColor3f(0, 1, 0);
gl.glBegin(GL2.GL_QUADS);
gl.glVertex2f(-25.0f, 0.0f);
gl.glVertex2f(0.0f, 15.0f);
gl.glVertex2f(25.0f, 0.0f);
gl.glVertex2f(0.0f, -15.0f);
gl.glEnd();
gl.glStencilMask(0);
gl.glStencilFunc(GL2.GL_EQUAL, 1, 1);
gl.glStencilOp(GL2.GL_KEEP, GL2.GL_KEEP, GL2.GL_KEEP);
//gl.glColorMask(true, true, true, true);
//gl.glDepthMask(true);
gl.glColor3f(1, 0, 0);
gl.glBegin(GL2.GL_QUADS);
gl.glVertex2f(-20.0f, 0.0f);
gl.glVertex2f(0.0f, 20.0f);
gl.glVertex2f(20.0f, 0.0f);
gl.glVertex2f(0.0f, -20.0f);
gl.glEnd();
}
});
final JFrame jframe = new JFrame("One Triangle Swing GLCanvas");
jframe.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent windowevent) {
jframe.dispose();
System.exit(0);
}
});
jframe.getContentPane().add(glcanvas, BorderLayout.CENTER);
jframe.setSize(640, 480);
jframe.setVisible(true);
}
}