Application screenshot: http://i.imgur.com/0uVKZiL.png
Source file: http://pastie.org/private/rcgm6o7qso8y0vz8nfjn0w
My application draws curves and I would like to be able to zoom in and out. When I apply a scale and translate transformation, the mapCanvasImage.canvas().gfx.transform
changes accordingly, but nothing changes on the screen.
I used to have a different render approach (source code) in which the transformation did work, but there I could not get the layer to clear after each paint (results from previous paint iterations were still visible).
Perhaps (or likely) I am doing something fundamentally wrong. :) Any advice?