我有这些获取和保存委托的方法,当它被大量使用(每秒数千次)时,它比使用反射要快得多:
private FastInvokeHandler GetMethodInvoker(MethodInfo methodInfo)
{
DynamicMethod dynamicMethod = new DynamicMethod(String.Empty,
typeof(Object), new Type[] { typeof(Object),
typeof(Object[]) },
methodInfo.DeclaringType.Module);
ILGenerator il = dynamicMethod.GetILGenerator();
ParameterInfo[] ps = methodInfo.GetParameters();
Type[] paramTypes = new Type[ps.Length];
for (int i = 0; i < paramTypes.Length; i++)
{
if (ps[i].ParameterType.IsByRef)
paramTypes[i] = ps[i].ParameterType.GetElementType();
else
paramTypes[i] = ps[i].ParameterType;
}
LocalBuilder[] locals = new LocalBuilder[paramTypes.Length];
for (int i = 0; i < paramTypes.Length; i++)
{
locals[i] = il.DeclareLocal(paramTypes[i], true);
}
for (int i = 0; i < paramTypes.Length; i++)
{
il.Emit(OpCodes.Ldarg_1);
EmitFastInt(il, i);
il.Emit(OpCodes.Ldelem_Ref);
EmitCastToReference(il, paramTypes[i]);
il.Emit(OpCodes.Stloc, locals[i]);
}
if (!methodInfo.IsStatic)
{
il.Emit(OpCodes.Ldarg_0);
}
for (int i = 0; i < paramTypes.Length; i++)
{
if (ps[i].ParameterType.IsByRef)
il.Emit(OpCodes.Ldloca_S, locals[i]);
else
il.Emit(OpCodes.Ldloc, locals[i]);
}
if (methodInfo.IsStatic)
il.EmitCall(OpCodes.Call, methodInfo, null);
else
il.EmitCall(OpCodes.Callvirt, methodInfo, null);
if (methodInfo.ReturnType == typeof(void))
il.Emit(OpCodes.Ldnull);
else
EmitBoxIfNeeded(il, methodInfo.ReturnType);
for (Int32 i = 0; i < paramTypes.Length; i++)
{
if (ps[i].ParameterType.IsByRef)
{
il.Emit(OpCodes.Ldarg_1);
EmitFastInt(il, i);
il.Emit(OpCodes.Ldloc, locals[i]);
if (locals[i].LocalType.IsValueType)
il.Emit(OpCodes.Box, locals[i].LocalType);
il.Emit(OpCodes.Stelem_Ref);
}
}
il.Emit(OpCodes.Ret);
FastInvokeHandler invoder = (FastInvokeHandler)
dynamicMethod.CreateDelegate(typeof(FastInvokeHandler));
return invoder;
}
private static void EmitCastToReference(ILGenerator il, System.Type type)
{
if (type.IsValueType)
il.Emit(OpCodes.Unbox_Any, type);
else
il.Emit(OpCodes.Castclass, type);
}
private static void EmitBoxIfNeeded(ILGenerator il, System.Type type)
{
if (type.IsValueType)
il.Emit(OpCodes.Box, type);
}
private static void EmitFastInt(ILGenerator il, Int32 value)
{
switch (value)
{
case -1:
il.Emit(OpCodes.Ldc_I4_M1);
return;
case 0:
il.Emit(OpCodes.Ldc_I4_0);
return;
case 1:
il.Emit(OpCodes.Ldc_I4_1);
return;
case 2:
il.Emit(OpCodes.Ldc_I4_2);
return;
case 3:
il.Emit(OpCodes.Ldc_I4_3);
return;
case 4:
il.Emit(OpCodes.Ldc_I4_4);
return;
case 5:
il.Emit(OpCodes.Ldc_I4_5);
return;
case 6:
il.Emit(OpCodes.Ldc_I4_6);
return;
case 7:
il.Emit(OpCodes.Ldc_I4_7);
return;
case 8:
il.Emit(OpCodes.Ldc_I4_8);
return;
}
if (value > -129 && value < 128)
il.Emit(OpCodes.Ldc_I4_S, (SByte)value);
else
il.Emit(OpCodes.Ldc_I4, value);
}
public Object TypeConvert(Object source, Type DestType)
{
Object NewObject = System.Convert.ChangeType(source, DestType);
return (NewObject);
}
有没有办法在紧凑的框架(3.5)上做类似的事情?甚至可能使用本机 C++?