在 winforms 中处理图像很慢,所以尽可能少地这样做:
public Bitmap ImageFade( Bitmap sourceBitmap, byte Transparency)
{
BitmapData sourceData = sourceBitmap.LockBits(new Rectangle(0, 0,
sourceBitmap.Width, sourceBitmap.Height),
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
byte[] pixelBuffer = new byte[sourceData.Stride * sourceData.Height];
byte[] resultBuffer = new byte[sourceData.Stride * sourceData.Height];
Marshal.Copy(sourceData.Scan0, pixelBuffer, 0, pixelBuffer.Length);
sourceBitmap.UnlockBits(sourceData);
byte blue = 0;
byte green = 0;
byte red = 0;
byte a = 0;
int byteOffset = 0;
for (int offsetY = 0; offsetY <
sourceBitmap.Height; offsetY++)
{
for (int offsetX = 0; offsetX <
sourceBitmap.Width; offsetX++)
{
blue = 0;
green = 0;
red = 0;
a = 0;
byteOffset = offsetY *
sourceData.Stride +
offsetX * 4;
blue += pixelBuffer[byteOffset];
green += pixelBuffer[byteOffset + 1];
red += pixelBuffer[byteOffset + 2];
a += Transparency;//pixelBuffer[byteOffset + 3];
resultBuffer[byteOffset] = blue;
resultBuffer[byteOffset + 1] = green;
resultBuffer[byteOffset + 2] = red;
resultBuffer[byteOffset + 3] = a;
}
}
Bitmap resultBitmap = new Bitmap(sourceBitmap.Width, sourceBitmap.Height);
BitmapData resultData = resultBitmap.LockBits(new Rectangle(0, 0,
resultBitmap.Width, resultBitmap.Height),
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
Marshal.Copy(resultBuffer, 0, resultData.Scan0, resultBuffer.Length);
resultBitmap.UnlockBits(resultData);
return resultBitmap;
}
我注意到另一个答案使用 SetPixel。如果可能,请避免使用该功能。编辑底层字节流要快得多,但它仍然很慢,因为它不是硬件加速的,但它是几个不太好的选项中最好的
此功能可能会进一步优化,但我将其作为练习留给读者