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我有一个由其他不同视图组成的复杂视图。我希望能够垂直拖动一个视图以缩放其上方的另一个视图。希望我制作的这张图能解释我需要达到的情况。 见图形 。我试过拖放,但我只有一个垂直拖动它。我也尝试过使用 onTouchListener。我有点难过,因为 View 2 是 ViewPager,所以我做了一个技巧,在 View 2 的顶部使用 ontouchlistener 添加了一个透明图像,但我无法实现平滑的移动。有任何想法吗?

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1 回答 1

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我很困惑。为什么将相同的 onTouch 侦听器附加到所有 3 个视图,然后在触摸操作后调整每个视图的大小不起作用?添加类似下面的触摸侦听器,然后在同一父视图中调整每个视图的大小或相对权重而不是动画。

public class ViewFlipperSwipeDetector : FooClass, View.IOnTouchListener
{


    //private Activity activity;
    private ViewFlipper viewflipper;
    int MIN_DISTANCE = 100;
    private float downX, downY, upX, upY;


    public ViewFlipperSwipeDetector(ViewFlipper viewflipper)
    {
        //this.activity = activity;
        this.viewflipper = viewflipper;

    }

   private Animation inFromRightAnimation() 
   {
    Animation inFromRight = new TranslateAnimation(
    Dimension.RelativeToParent, +1.0f, Dimension.RelativeToParent, 0.0f,
    Dimension.RelativeToParent, 0.0f, Dimension.RelativeToParent, 0.0f);

    inFromRight.Duration = 400;
    inFromRight.Interpolator = new AccelerateInterpolator();
    return inFromRight;
    }

    private Animation outToLeftAnimation() 
    {
     Animation outtoLeft = new TranslateAnimation(
     Dimension.RelativeToParent, 0.0f, Dimension.RelativeToParent, -1.0f,
     Dimension.RelativeToParent, 0.0f, Dimension.RelativeToParent, 0.0f);

    outtoLeft.Duration = 400;
    outtoLeft.Interpolator = new AccelerateInterpolator();
    return outtoLeft;
    }

    private Animation inFromLeftAnimation() 
    {
    Animation inFromLeft = new TranslateAnimation(
    Dimension.RelativeToParent, -1.0f, Dimension.RelativeToParent, 0.0f,
    Dimension.RelativeToParent, 0.0f, Dimension.RelativeToParent, 0.0f);
    inFromLeft.Duration = 400;
    inFromLeft.Interpolator = new AccelerateInterpolator();
    return inFromLeft;
    }

    private Animation outToRightAnimation() 
    {
    Animation outtoRight = new TranslateAnimation(
    Dimension.RelativeToParent, 0.0f, Dimension.RelativeToParent, +1.0f,
     Dimension.RelativeToParent, 0.0f, Dimension.RelativeToParent, 0.0f);
    outtoRight.Duration = 400;
    outtoRight.Interpolator = new AccelerateInterpolator();
    return outtoRight;
    }

    protected void onRightToLeftSwipe()
    {
        //Toast.MakeText(activity, "RightToLeftSwipe!", ToastLength.Short).Show();
        viewflipper.InAnimation = inFromRightAnimation();
        viewflipper.OutAnimation = outToLeftAnimation();
        viewflipper.ShowNext();

    }

    protected void onLeftToRightSwipe()
    {

       // Toast.MakeText(activity, "LeftToRightSwipe!", ToastLength.Short).Show();
        viewflipper.InAnimation = inFromLeftAnimation();
        viewflipper.OutAnimation = outToRightAnimation();
        viewflipper.ShowPrevious();

    }

    protected void onTopToBottomSwipe()
    {
        //Toast.MakeText(activity, "TopToBottomSwipe!", ToastLength.Short).Show();
        //activity.doSomething();
    }

    protected void onBottomToTopSwipe()
    {
        //Toast.MakeText(activity, "BottomToTopSwipe!", ToastLength.Short).Show();
        //activity.doSomething();
    }


    public bool OnTouch(View v, MotionEvent e)
    {
        switch (e.Action)
        {
            case MotionEventActions.Down:
                {
                    downX = e.GetX();
                    downY = e.GetY();
                    return true;
                }
            case MotionEventActions.Up:
                {
                    upX = e.GetX();
                    upY = e.GetY();

                    float deltaX = downX - upX;
                    float deltaY = downY - upY;

                    // swipe horizontal?
                    if (Math.Abs(deltaX) > MIN_DISTANCE)
                    {
                        // left or right
                        if (deltaX < 0) { this.onLeftToRightSwipe(); return true; }
                        if (deltaX > 0) { this.onRightToLeftSwipe(); return true; }
                    }
                    else
                    {
                        //Toast.MakeText(activity, "Swipe was only " + Math.Abs(deltaX) + " long, need at least " + MIN_DISTANCE, ToastLength.Short).Show();
                        return false; 
                    }

                    // swipe vertical?
                    if (Math.Abs(deltaY) > MIN_DISTANCE)
                    {
                        // top or down
                        if (deltaY < 0) { this.onTopToBottomSwipe(); return true; }
                        if (deltaY > 0) { this.onBottomToTopSwipe(); return true; }
                    }
                    else
                    {
                        //Toast.MakeText(activity, "Swipe was only " + Math.Abs(deltaX) + " long, need at least " + MIN_DISTANCE, ToastLength.Short);
                        return false; 
                    }

                    return true;
                }
        }
        return false;
    }

    protected override void Dispose(bool disposing)
    {
        base.Dispose(disposing);
    }

}
于 2013-09-21T20:12:14.143 回答