I'm running Processing 2.02 in Windows 8, have jre 7 installed, running an emulator created for API level 11, using the latest Minim version (as of 9/20/2013). I wrote a test sketch to make sure I can run things to the emulator (a canvas 100x100 green with a simple line drawn). This works. I then wrote a sketch to test out Minim playing a mp3 sound snippet. The mp3 file is about 201K and is in the data folder The sketch works in java but fails when I switched to Android mode.
Can someone please help guide me to get it running. Thank you in advance.
Below is the sketch and the error I received.
***Processing sketch: >
// libraries import dff.minim.*; // audio variables Minim myMinim;> AudioSnippet textReading; void setup() { size(100, 100); background(0, 255, 0); // green background color myMinim = new Minim(this); textReading = myMinim.loadSnippet("testmp3.mp3"); }// setup void draw() { }// draw void mouseReleased() { textReading.play(); }// mouseReleased void stop() { myMinim.stop(); super.stop(); )// stop
***Error:
-post-build:
debug:
FATAL EXCEPTION: Animation Thread
java.lang.ExceptionInInitializerError
at processing.test.minimtest.MinimTest.setup(MinimTest.java:31)
at processing.core.PApplet.handleDraw(Unknown Source)
at processing.core.PGraphicsAndroid2D.requestDraw(Unknown Source)
at processing.core.PApplet.run(Unknown Source)
at java.lang.Thread.run(Thread.java:1019)
Caused by: java.lang.NoClassDefFoundError: javax.sound.sampled.AudioFileFormat$Type
at ddf.minim.Minim.<clinit>(Minim.java:65)
... 5 more