我正在学习高级 C#。在下面的代码中,我正在尝试进行事件处理
拆箱后访问类发件人的成员时出错 //编译器不允许我使用这些名称
// Console.WriteLine("Sender is {0} and message is {1}",obj.name,obj.messgae);
为什么呢?如果我没有感到困惑,那就是我们所说的装箱和拆箱。
在我到目前为止所做的所有示例中,都有一个事件类继承了 EventArgs。该类需要什么。虽然在这里我没有使用过这个类,但我直接使用了Eventargs(刚刚制作)。
namespace ConsoleApplication5
{
class eventclass : EventArgs
{
string var;
}
delegate void GenerateEvent(object source, EventArgs e);
class Sender
{
public void MyMethod()
{
Console.WriteLine("My method Called");
}
private string name;
public string Name
{
get
{
return name;
}
set
{
name = value;
}
}
private string message;
public string Message
{
get
{
return message;
}
set
{
message = value;
}
}
public event GenerateEvent OnAlert;
public void Sendit()
{
Console.WriteLine("Sender: Sending Message Now");
OnAlert(this, new EventArgs());
Console.WriteLine("Sender: Message Sent");
}
}
class Receiver
{
public static void ReceiveMsg(object sender, EventArgs e)
{
Console.WriteLine("Receiveing Message");
object obj = new object();
obj = sender as Sender;
/*Here i get Error while accessing members of class sender after unboxing
//Compiler is not letting me use these names
// Console.WriteLine("Sender is {0} and message is {1}",obj.name,obj.messgae);
*/
Console.WriteLine("Received" + obj.GetType());
}
}
class Program
{
static void Main(string[] args)
{
Receiver r = new Receiver();
Sender s = new Sender();
s.OnAlert += new GenerateEvent(Receiver.ReceiveMsg);
s.Sendit();
}
}
}
请评论我的编码风格和歧义。提前致谢