是否可以使用多重继承通过 dynamic_cast 获取对象?由于我的设计问题,我更喜欢跳过作曲技巧。谢谢,
#include <stdio.h>
namespace
{
template <typename T>
class Beta
{
protected:
Beta() { printf("Beta\n"); }
public:
virtual ~Beta() { printf("~Beta\n"); }
virtual void Run() = 0;
};
class Alpha
{
protected:
Alpha() { printf("Alpha\n"); }
public:
virtual ~Alpha() { printf("~Alpha\n"); }
virtual void Check() = 0;
template <typename T>
Beta<T>* GetBeta()
{
Beta<T>* b = dynamic_cast< Beta<T>* >(this);
if(b == NULL) printf("NULL !!\n");
return b;
}
};
template <typename T>
class Theta : public Alpha, Beta<T>
{
public:
void Run()
{
printf("Run !\n");
}
void Check()
{
printf("Check !\n");
}
};
}
int main(int argc, const char* argv[])
{
Alpha* alpha = new Theta<int>();
Beta<int>* beta = alpha->GetBeta<int>();
alpha->Check();
if(beta) beta->Run();
delete alpha;
return 0;
}
上面代码的结果是
阿尔法贝塔空!!查看 !~Beta~Alpha