我想在我的 phonegap 应用程序中实现推送消息。
我正在使用 phonegap 并遵循http://devgirl.org/2013/07/17/tutorial-implement-push-notifications-in-your-phonegap-application/中的教程。
但是当我运行 node.js 并键入 node notify.js 时,它返回 null。
有人可以帮我吗?
我用过的代码:
通知.js
var gcm = require('node-gcm');
var message = new gcm.Message();
//API Server Key
var sender = new gcm.Sender('MY SENDER ID');
var registrationIds = [];
// Value the payload data to send...
message.addData('message',"Bericht ontvangen!");
message.addData('title','Sample APP');
message.addData('msgcnt','3'); // Shows up in the notification in the status bar
message.timeToLive = 3;// Duration in seconds to hold and retry to deliver the message in GCM before timing out. Default 4 weeks if not specified
registrationIds.push('MY REGID');
/**
* Parameters: message-literal, registrationIds-array, No. of retries, callback-function
*/
sender.send(message, registrationIds, 4, function (result) {
console.log(result);
});
index.js:
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
var app = {
// Application Constructor
initialize: function() {
this.bindEvents();
},
// Bind Event Listeners
//
// Bind any events that are required on startup. Common events are:
// 'load', 'deviceready', 'offline', and 'online'.
bindEvents: function() {
document.addEventListener('deviceready', this.onDeviceReady, false);
},
// deviceready Event Handler
//
// The scope of 'this' is the event. In order to call the 'receivedEvent'
// function, we must explicity call 'app.receivedEvent(...);'
onDeviceReady: function() {
app.receivedEvent('deviceready');
},
// Update DOM on a Received Event
receivedEvent: function(id) {
var parentElement = document.getElementById(id);
var listeningElement = parentElement.querySelector('.listening');
var receivedElement = parentElement.querySelector('.received');
listeningElement.setAttribute('style', 'display:none;');
receivedElement.setAttribute('style', 'display:block;');
console.log('Received Event: ' + id);
var pushNotification = window.plugins.pushNotification;
if (device.platform == 'android' || device.platform == 'Android') {
alert("Register called");
pushNotification.register(this.successHandler, this.errorHandler,{"senderID":"130874160086","ecb":"app.onNotificationGCM"});
}
else {
alert("Register called");
pushNotification.register(this.successHandler,this.errorHandler,{"badge":"true","sound":"true","alert":"true","ecb":"app.onNotificationAPN"});
}
},
// result contains any message sent from the plugin call
successHandler: function(result) {
alert('Callback Success! Result = '+result)
},
errorHandler:function(error) {
alert(error);
},
onNotificationGCM: function(e) {
switch( e.event )
{
case 'registered':
if ( e.regid.length > 0 )
{
console.log("Regid " + e.regid);
alert('registration id = '+e.regid);
}
break;
case 'message':
// this is the actual push notification. its format depends on the data model from the push server
alert('message = '+e.message+' msgcnt = '+e.msgcnt);
break;
case 'error':
alert('GCM error = '+e.msg);
break;
default:
alert('An unknown GCM event has occurred');
break;
}
},
onNotificationAPN: function(event) {
var pushNotification = window.plugins.pushNotification;
alert("Running in JS - onNotificationAPN - Received a notification! " + event.alert);
if (event.alert) {
navigator.notification.alert(event.alert);
}
if (event.badge) {
pushNotification.setApplicationIconBadgeNumber(this.successHandler, this.errorHandler, event.badge);
}
if (event.sound) {
var snd = new Media(event.sound);
snd.play();
}
}
};
当我打开 node.js 时,转到 notify.js 所在的文件夹,我得到的结果是'null'。