好吧,我正在尝试为 C++ 安装 SFML,它给了我可怕的日志崩溃......我链接并放置了编译器和链接器的所有路径,而 Buid Log 给了我:
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >&
std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::ostream& std::ostream::_M_insert<unsigned long>(unsigned long)'|
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
GLCheck.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::ostream& std::ostream::_M_insert<unsigned long>(unsigned long)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::ostream& std::ostream::_M_insert<unsigned long>(unsigned long)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::ostream& std::ostream::_M_insert<unsigned long>(unsigned long)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::ostream& std::ostream::_M_insert<unsigned long>(unsigned long)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::ostream& std::ostream::_M_insert<unsigned long>(unsigned long)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::ostream& std::ostream::_M_insert<unsigned long>(unsigned long)'|
Texture.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Texture.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Shader.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Shader.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||more undefined references to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)' follow|
Shader.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Shader.cpp||undefined reference to `std::ctype<char>::_M_widen_init() const'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
Shader.cpp||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
||More errors follow but not being shown.|
||Edit the max errors limit in compiler options...|
||=== Build finished: 50 errors, 0 warnings (0 minutes, 1 seconds) ===|
我已经尝试过链接:-lminwg32,但没有任何反应。我能做些什么?