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我正在尝试在纯 C++/OGL 库中的代码中调试完全停止错误,这会使 GLRender 线程完全停止。常用的工具是 DDMS 并检查线程停止的位置,但似乎无法在本机库中读取线程。
还有其他我可能忽略的方法或工具吗?