您可以从如下所示的数组中获取随机元素
var list:Array=[1,2,3,4,5];
var randomElement:int = list[ int(Math.random()*list.length) ] ;
但是如何从对象中获取随机元素呢?
var list:Object={a:0,b:1,c:1};
var randomElement:int = //from the list..how??
谢谢
您可以从如下所示的数组中获取随机元素
var list:Array=[1,2,3,4,5];
var randomElement:int = list[ int(Math.random()*list.length) ] ;
但是如何从对象中获取随机元素呢?
var list:Object={a:0,b:1,c:1};
var randomElement:int = //from the list..how??
谢谢
您可以创建临时键数组,例如:
var list:Object={a:0,b:1,c:2};
var keys:Array = [];
for(var key:String in list)
keys[keys.length] = key;
var randomElement:int = list[keys[ int(Math.random()*keys.length) ]];
每次需要对象的随机属性时创建新数组的成本非常高,但我没有看到其他选项来获取它。
另一种选择(对于这种特殊情况):
var list:Object={ a:0,b:1,c:2 };
var max_i:Number = "c".charCodeAt( 0 );
var min_i:Number = "a".charCodeAt( 0 );
var range:Number = max_i - min_i ;
var rand_i:Number = Math.floor( Math.random() * ( range + 1 ) );
var prop:String = String.fromCharCode( min_i + rand_i );
var randomElement:int = list[ prop ];
trace( prop , randomElement );
这种方法怎么样?
var list:Object = {a:0,b:1,c:1};
var keyCount:int = 3; //number of keys
var randomElement:String;
var randProb:Number = 1.0 / keyCount;
for (randomElement in list)
{
if (Math.random() < randProb)
{
break;
}
else
{
randProb += 1.0 / keyCount;
}
}
trace(list[randomElement]);