所以,我有一个 JSON 文件,我想在主对象中加载一个数组,所以我加载它:
try {
schemaData = (JSONObject) parser.parse(new FileReader(schema));
schemaItemDataArray = (JSONArray) schemaData.get("items");
} catch (IOException | ParseException e) {
e.printStackTrace();
}
我加载的名为“items”的数组
schemaItemDataArray = (JSONArray) schemaData.get("items");
包含大量无名对象,它们都具有以下结构:
{
"name": "TF_WEAPON_BAT",
"defindex": 0,
"item_class": "tf_weapon_bat",
"item_type_name": "Bat",
"item_name": "Bat",
"proper_name": false,
"item_slot": "melee",
"model_player": "models\/weapons\/w_models\/w_bat.mdl",
"item_quality": 0,
"image_inventory": "backpack\/weapons\/c_models\/c_bat",
"min_ilevel": 1,
"max_ilevel": 1,
"image_url": "http:\/\/media.steampowered.com\/apps\/440\/icons\/c_bat.d037d6a40ec30ab4aa009387d476dca889b6f7dc.png",
"image_url_large": "http:\/\/media.steampowered.com\/apps\/440\/icons\/c_bat_large.0ac4b6f335f671bd6b5e6ae02f47985af2da8c48.png",
"craft_class": "weapon",
"craft_material_type": "weapon",
"capabilities": {
"nameable": true,
"can_craft_mark": true,
"can_be_restored": true,
"strange_parts": true,
"can_card_upgrade": true,
"can_strangify": true,
"can_consume": true
},
"used_by_classes": [
"Scout"
]
}
我想要做的是获得一个 JSONObject ,其中包含我通过过滤名称值来选择的对象。例如,我想获取所有将“name”键设置为“TF_WEAPON_BAT”的对象,然后将其存储到一个名为 foundItem 的 JSONObject 中。
在此先感谢,丹顿。