为什么它不能检测到这些声明的图像对象 - m22,m33 ....?
TypeError:2007 错误#:参数 child 必须为非空。
代码运行良好,直到选择文本函数然后出错。
模式轨迹显示。显示其他轨迹。
Yaddah Yaaddah boxtrans 是一个透明的精灵来屏蔽鼠标输入。
package {
import flash.display.Bitmap;
import flash.display.Sprite;
import flash.events.*;
import flash.ui.Keyboard;
import mx.core.BitmapAsset;
//import board;
import flash.accessibility.AccessibilityImplementation;
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFormat;
import flash.display.Sprite;
import flash.utils.ByteArray;
import flash.events.MouseEvent;
import flash.text.AntiAliasType;
import flash.utils.describeType;
import flash.net.*;
import Set;
import StatusBox;
import Statusx;
import flash.display.InteractiveObject;
import flash.text.TextFieldType;
import flash.events.FocusEvent;
import fl.managers.FocusManager;
import flash.display.*;
import flash.display.Stage;
import flash.events.KeyboardEvent;
import flash.utils.*;
import boxtrans;
public class boxsprite extends Sprite {
[Embed(source = "C:/Windows/Fonts/Verdana.ttf", fontName = "Verdana", fontWeight = "bold", advancedAntiAliasing = "true", mimeType = "application/x-font")]
public static const VERD:Class;
[Embed(source="../lib/box.gif")]
private var boxspriteClass:Class
[Embed(source = "../lib/m2.gif")]
private var m2:Class
[Embed(source = "../lib/m3.gif")]
private var m3:Class
[Embed(source="../lib/m4.gif")]
private var m4:Class
[Embed(source = "../lib/m5.gif")]
private var m5:Class
[Embed(source = "../lib/m6.gif")]
private var m6:Class
[Embed(source = "../lib/m7.gif")]
private var m7: Class
[Embed(source="../lib/m8.gif")]
private var m8: Class
[Embed(source = "../lib/m9.gif")]
private var m9: Class
internal var m22:Bitmap;
internal var m33:Bitmap;
internal var m44:Bitmap;
internal var m55:Bitmap;
internal var m66:Bitmap;
internal var m77:Bitmap;
internal var m88:Bitmap;
internal var m99:Bitmap;
internal var boxsprite2:Bitmap;
internal var boxtrans1:Sprite;
internal var mode:uint=2;
internal var displaytext:String;
internal var setBox:Boolean = false;
internal var onBoard:Array = [0];
internal var playerRound:uint = 1;
internal var round:uint = 1;
internal var playernumber:uint;
internal var myTextBox:TextField = new TextField();
public function boxsprite():void {
init();
}
internal function init():void {
boxsprite2=new boxspriteClass as Bitmap;
this.addChild(boxsprite2);
m77= new m7 as Bitmap;
this.addChild(m77);
m66= new m6 as Bitmap;
this.addChild(m66);
m55= new m5 as Bitmap;
this.addChild(m55);
m44= new m4 as Bitmap;
this.addChild(m44);
m33= new m3 as Bitmap;
this.addChild(m33);
m22 = new m2 as Bitmap;
this.addChild(m22);
boxtrans1 = new boxtrans() as Sprite;
boxtrans1.x = 0;
boxtrans1.y = 240;
this.addChild(boxtrans1);
this.addEventListener(MouseEvent.CLICK, clickDoubleClick);
}
internal var m_nDoubleClickSpeed:Number = 300;
internal var m_toMouse:Number;
internal function clickDoubleClick(e:MouseEvent):void {
if (isNaN(m_toMouse)==false) {
clearTimeout(m_toMouse);
HandleDoubleClick();
} else {
m_toMouse = setTimeout(HandleSingleClick, m_nDoubleClickSpeed);
}
}
internal function HandleSingleClick():void {
trace("HandleSingleClick");
m_toMouse = NaN;
}
internal function HandleDoubleClick():void {
modeswitch();
trace("HandleDoubleClick");
m_toMouse = NaN;
}
internal function modeswitch():void{
trace(mode);
switch(mode) {
case 8:
{mode = 9;
choosetext(); }
case 9:
{mode = 2;
choosetext();
}
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
{mode +=1;
choosetext(); }
}
}
internal function choosetext():void {
switch (mode) {
case 2: {this.setChildIndex(m22,this.numChildren - 1);}
case 3: {this.setChildIndex(m33,this.numChildren - 1);}
case 4: {this.setChildIndex(m44,this.numChildren - 1);}
case 5: {this.setChildIndex(m55,this.numChildren - 1);}
case 6: {this.setChildIndex(m66,this.numChildren - 1);}
case 7: {this.setChildIndex(m77,this.numChildren - 1);}
case 8: {this.setChildIndex(m88,this.numChildren - 1);}
case 9: {this.setChildIndex(m99,this.numChildren - 1); }
}
}
}
}