用户触摸并拖动图像顶部
我有这个代码,它会在绘制后给我圆圈,但我如何将它们分开?
//UIView 圆形视图
- (void) touchesBegan:(NSSet *) touches withEvent:(UIEvent *) event
{
NSLog(@"started");
// Initialize a new path for the user gesture
self.path = [UIBezierPath bezierPath];
self.path.lineWidth = 4.0f;
self.whiteCircleArray = [[NSMutableArray alloc]init];
UITouch *touch = [touches anyObject];
[self.path moveToPoint:[touch locationInView:self]];
self.touchedEnded = FALSE;
}
- (void) touchesMoved:(NSSet *) touches withEvent:(UIEvent *) event
{
// Add new points to the path
NSLog(@"Moved");
UITouch *touch = [touches anyObject];
//NSLog(@"[touch locationInView:self] %@",NSStringFromCGPoint([touch locationInView:self]));
[self.whiteCircleArray addObject: NSStringFromCGPoint([touch locationInView:self])];
[self.path addLineToPoint:[touch locationInView:self]];
//double startAngle = RADIANS(0);
//double endAngle = RADIANS(360);
// if ([touch locationInView:self].x <=200 )
// {
// [self.path addArcWithCenter:[touch locationInView:self] radius:LARGE_RADIUS startAngle:startAngle endAngle:endAngle clockwise:NO];
// }
// else if ([touch locationInView:self].x >=120 )
// {
// [self.path addArcWithCenter:[touch locationInView:self] radius:SMALL_RADIUS startAngle:startAngle endAngle:endAngle clockwise:NO];
// }
//[self.path addArcWithCenter:[touch locationInView:self] radius:BIG_RADIUS startAngle:startAngle endAngle:endAngle clockwise:NO];
//[self.path addArcWithCenter:[touch locationInView:self] radius:MIDDIUM_RADIUS startAngle:startAngle endAngle:endAngle clockwise:NO];
[self setNeedsDisplay];
}
- (void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
NSLog(@"ended");
UITouch *touch = [touches anyObject];
//[self.path addLineToPoint:[touch locationInView:self]];
self.locationOfTouch =[touch locationInView:self];
self.touchedEnded = TRUE;
//NSLog(@"white circle pos %@",self.whiteCircleArray);
for(NSString *p in self.whiteCircleArray)
{
CGPoint point = CGPointFromString(p);
NSLog(@"X=%0.1f Y=%0.1f",point.x,point.x);
}
[self setNeedsDisplay];
}
- (void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
NSLog(@"cancelled");
[self touchesEnded:touches withEvent:event];
}
-(void)drawTouchCircle
{
CGContextRef ctx= UIGraphicsGetCurrentContext();
CGContextSaveGState(ctx);
CGContextSetLineWidth(ctx,1);
CGContextSetRGBFillColor(ctx, 55.0/255, 255.0/255.0, 5.0/255.0, 1.0);
CGContextSetRGBStrokeColor(ctx,0.0/255,0.0/255,0.0/255,1.0);
for(NSString *p in self.whiteCircleArray)
{
CGPoint point = CGPointFromString(p);
NSLog(@"X=%0.1f Y=%0.1f",point.x,point.x);
CGContextAddArc(ctx, point.x, point.y, LARGE_RADIUS, 0, M_PI*2, YES);
CGContextFillPath(ctx);
CGContextStrokePath(ctx);
}
}
- (void) drawRect:(CGRect)rect
{
// Draw the path
NSLog(@"drawRect");
if (self.touchedEnded)
{
[self drawTouchCircle];
}
else
{
UIColor *strokeColor = [UIColor redColor];
[strokeColor setStroke];
[self.path stroke];
}
// [self.path fill];
//[self.path closePath];
}