尤里卡!解决方案是将 设置HwndSource.SizeToContent
为SizeToContent.WidthAndHeight
. 这似乎违反直觉,因为SizeToContent
视口能够根据其包含的内容调整大小,但它确实有效。我的想法是它改变了控件重绘的方式。如果有人想要,整个解决方案如下:
创建并获取 WPF 用户控件句柄的函数。在这种情况下称为MyControl
:
HWND CChildFrame::GetMyControlHwnd(HWND a_parent, int a_x, int a_y, int a_width, int a_height)
{
HWND mainHandle = AfxGetMainWnd()->GetSafeHwnd();
IntPtr testHandle = IntPtr(mainHandle);
HwndSource^ test = HwndSource::FromHwnd(testHandle);
Global::Bootstrap(IntPtr(mainHandle));
HwndSourceParameters^ sourceParameters = gcnew HwndSourceParameters("MyControl");
sourceParameters->PositionX = a_x;
sourceParameters->PositionY = a_y;
sourceParameters->Height = a_height;
sourceParameters->Width = a_width;
sourceParameters->ParentWindow = IntPtr(a_parent);
sourceParameters->WindowStyle = WS_VISIBLE | WS_CHILD | WS_MAXIMIZE;
m_hwndSource = gcnew HwndSource(*sourceParameters);
m_myControl = gcnew MyControl();
// *** This is the line that fixed my problem.
m_hwndSource->SizeToContent = SizeToContent::WidthAndHeight;
m_hwndSource->RootVisual = m_myControl;
return (HWND) m_hwndSource->Handle.ToPointer();
}
调用主机窗口GetMyControlHwnd
。该函数通过设置属性OnCreate
自己创建父子关系。HwndSource.ParentWindow
int CChildFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CMDIChildWnd::OnCreate(lpCreateStruct) == -1)
return -1;
m_hMyControl = GetMyControlHwnd(this->GetSafeHwnd(), 0, 0, lpCreateStruct->cx, lpCreateStruct->cy);
//// create a view to occupy the client area of the frame
//if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW,
// CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL))
//{
// TRACE0("Failed to create view window\n");
// return -1;
//}
return 0;
}
调整大小时ChildFrame
,我只需更改控件的宽度和高度。
void CChildFrame::OnSize(UINT nType, int cx, int cy)
{
CRect rect;
this->GetWindowRect(&rect);
m_myControl->Width = cx;
m_myControl->Height = cy;
}
我在头文件中有以下私有字段:
// Fields
private:
gcroot<HwndSource^> m_hwndSource;
gcroot<MyControl^> m_myControl;
HWND m_hMyControl;
知道这是在 MFC C++/CLI 代码文件中包含 CLR 命名空间的方式,这很有帮助:
using namespace System;
using namespace System::Windows;
using namespace System::Windows::Interop;