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I am a C++ programmer who is trying to apply for some work. I have recently been invited for an interview at a well known CAD/CAM developer in the UK. I am nervous because I have no idea what kinds of questions they will ask, my math isn't that great as I mostly deal with linear algebra for video game programming.

Can someone who works in that sector please outline what kind of skills are needed? from maths to rendering api.

Thanks

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线性代数绝对是一个好的开始。此外,您可能熟悉多边形网格,这也很好。如果我要面试 CAD 工作,我会阅读其他几何表示。尤其是

我不认为渲染 API 在这里太重要了,但是您应该对光线追踪的工作原理以及如何在光线追踪器和基于光栅化的管道中使用刚刚提到的表面类型有充分的了解。

于 2013-09-10T12:09:45.007 回答
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只是列出某人....

CAD 和 CAM 通用

加元

重要:实体形状的 3D 形状表示和操作

凸轮

重要:网格运算算法

于 2020-07-14T08:22:51.227 回答