我正在使用 Visual Studios 2012 Ultimate,这是我的错误和主要内容:我所做的唯一编辑是在 linkedbag.h 和 node.h 中,我分别在底部取出了 #include linkedbag.cpp 和 node.cpp头文件 例如:
class blah
{};
#include "blah.cpp"
#endif
// Created by Tony Chern 9/4/2013
// Sample code for lab2.cpp
#include <iostream>
#include <algorithm>
#include <cstring>
#include <string>
#include "LinkedBag.h"
using namespace std;
void showMenu();
int checkMenuInput(char[]);
void displayBag(LinkedBag<string>& );
int main()
{
int choice;
string str;
LinkedBag<string> bag;
cout << "Starting the bag with 6 items." << endl;
string items[] = {"one", "two", "three", "four", "five", "one"};
cout << "Add 6 items to the bag: " << endl;
for (int i = 0; i < 6; i++)
{
bag.add(items[i]);
} // end for
do
{
showMenu(); //display menu
cin >> choice; //store user's choice
//make sure user types in valid menu choice
while (choice < 1 || choice > 6)
{
cout << "Please enter a valid menu choice: ";
cin >> choice;
}
if (choice != 6) //if user doesn't want to quit program
{
switch (choice)
{
case 1: //insert item
break;
case 2: //delete item
break;
case 3: //append item
cout << "Item name: ";
cin >> str;
bag.add(str);
break;
case 4: //print list
displayBag(bag);
break;
case 5: //reverse list
break;
}
}
} while(choice != 6);
return 0;
} // end main
// to display the test menu
void showMenu()
{
cout << "\n"
<< "1. Insert item\n"
<< "2. Delete item\n"
<< "3. Append item\n"
<< "4. Print list\n"
<< "5. Reverse list\n"
<< "6. Quit\n"
<< "Enter your choice: ";
}
// to validate the user input to menu.
int checkMenuInput(char input[])
{
int flag = 0; //0 if valid input, 1 if not
for (int i = 0; i < strlen(input); i++)
{
if((isdigit(input[i]) == 0) && (input[i] != '.'))
{
flag = 1;
}
}
return flag;
}
void displayBag(LinkedBag<string>& bag)
{
cout << "The bag contains " << bag.getCurrentSize()
<< " items:" << endl;
vector<string> bagItems = bag.toVector();
int numberOfEntries = (int) bagItems.size();
for (int i = 0; i < numberOfEntries; i++)
{
cout << bagItems[i] << " ";
} // end for
cout << endl;
} // end displayBag
1>------ Build started: Project: Lab2, Configuration: Debug Win32 ------
1> Node.cpp
1> LinkedBag.cpp
1> Lab2.cpp
1>c:\users\omive_000\documents\visual studio 2012\projects\lab2\lab2\lab2.cpp(90): warning C4018: '<' : signed/unsigned mismatch
1> Generating Code...
1>Lab2.obj : error LNK2019: unresolved external symbol "public: __thiscall LinkedBag<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::LinkedBag<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(void)" (??0?$LinkedBag@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@QAE@XZ) referenced in function _main
1>Lab2.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall LinkedBag<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::~LinkedBag<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(void)" (??1?$LinkedBag@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@UAE@XZ) referenced in function _main
1>Lab2.obj : error LNK2019: unresolved external symbol "public: virtual bool __thiscall LinkedBag<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::add(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?add@?$LinkedBag@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@UAE_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) referenced in function _main
1>C:\Users\omive_000\documents\visual studio 2012\Projects\Lab2\Debug\Lab2.exe : fatal error LNK1120: 3 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========