3

我正在开发一个 AR 应用程序,在我的项目中使用苹果的 AVCam 示例代码。我正在尝试使用我在这里找到的以下方法截取屏幕截图,但它们对我不起作用。有什么建议么?谢谢。

    - (UIImage *) screenshot {
        UIWindow *window = [UIApplication sharedApplication].keyWindow;

        if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
            UIGraphicsBeginImageContextWithOptions(window.bounds.size, NO, [UIScreen mainScreen].scale);
        else
            UIGraphicsBeginImageContext(window.bounds.size);
        [self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
        UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
        NSData * data = UIImageJPEGRepresentation(image, 1.0);

        return [UIImage imageWithData:data];
    }

    - (UI

Image*)screenshot2
{
    // On iOS prior to 4, fall back to use UIGraphicsBeginImageContext
    CGSize imageSize = [[UIScreen mainScreen] bounds].size;
    if (NULL != UIGraphicsBeginImageContextWithOptions)
        UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
    else
        UIGraphicsBeginImageContext(imageSize);

    CGContextRef context = UIGraphicsGetCurrentContext();

    // Iterate over every window from back to front
    for (UIWindow *window in [[UIApplication sharedApplication] windows])
    {
        if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen])
        {
            // -renderInContext: renders in the coordinate space of the layer,
            // so we must first apply the layer's geometry to the graphics context
            CGContextSaveGState(context);
            // Center the context around the window's anchor point
            CGContextTranslateCTM(context, [window center].x, [window center].y);
            // Apply the window's transform about the anchor point
            CGContextConcatCTM(context, [window transform]);
            // Offset by the portion of the bounds left of and above the anchor point
            CGContextTranslateCTM(context,
                                  -[window bounds].size.width * [[window layer] anchorPoint].x,
                                  -[window bounds].size.height * [[window layer] anchorPoint].y);

            // Render the layer hierarchy to the current context
            [[window layer] renderInContext:context];

            // Restore the context
            CGContextRestoreGState(context);
        }
    }

    // Retrieve the screenshot image
    UIImage *image = UIGraphicsGetImageFromCurrentImageContext();

    UIGraphicsEndImageContext();

    return image;
}
4

1 回答 1

1

该代码不起作用,因为 CALayer 的 renderInContext 不渲染来自相机的内容。

请参阅以下参考: https ://developer.apple.com/library/ios/qa/qa1714/_index.html

如上面链接所述,您可以:
1)使用相关的 AVFoundation API(https://developer.apple.com/library/ios/qa/qa1702/_index.html#//apple_ref/ doc/uid/DTS40010192 )
2) 然后将捕获的图像绘制到渲染 UIKit 元素的图形上下文中。

于 2013-09-06T00:42:29.453 回答