我正在为 Minecraft 制作“航点模组”。这个想法是一条线将被绘制到坐标,并且一个 3d 框(非旋转)也将被绘制。下面是行代码。
public void WaypointLine(boolean flag) {
try {
GL11.glBlendFunc(770, 771);
GL11.glLineWidth(3F);
GL11.glDisable(2929 /*GL_DEPTH_TEST*/);
GL11.glDepthMask(false);
GL11.glColor3f(255, 0, 0);
double size = 0.45;
double ytSize = 0.35;
GL11.glBegin(GL11.GL_LINES);
double X = EntityClientPlayerMP.waypointX;
double Y = EntityClientPlayerMP.waypointY;
double Z = EntityClientPlayerMP.waypointZ;
double mX = mc.thePlayer.posX;
double mY = mc.thePlayer.posY;
double mZ = mc.thePlayer.posZ;
double dX = (mX - X);
double dY = (mY - Y);
double dZ = (mZ - Z);
if(X != mX && Y != mY && Z != mZ) {
GL11.glVertex3d(0, 0, 0);
GL11.glVertex3d((-dX + size) - 0.5, (ytSize - dY) + 1.0, (-dZ - size) + 0.5);
}
GL11.glEnd();
GL11.glDepthMask(true);
GL11.glEnable(2929 /*GL_DEPTH_TEST*/);
} catch (Exception e) {}
}
它完美地工作。我真的不知道如何画一个立方体。我如何能?请提供示例或资源...我进行了一些搜索,但理解起来有些困难。