我终于想出了一个 Form 子类,一劳永逸地解决了这个问题。要使用它:
- 继承自 RestorableForm 而不是 Form。
- 将 (ApplicationSettings) -> (PropertyBinding) 中的绑定添加到 WindowRestoreState。
- 当窗口即将关闭时调用 Properties.Settings.Default.Save()。
现在将在会话之间记住窗口位置和状态。根据下面其他海报的建议,我添加了一个 ConstrainToScreen 函数,它可以确保窗口在恢复自身时很好地适合可用的显示器。
代码
// Consider this code public domain. If you want, you can even tell
// your boss, attractive women, or the other guy in your cube that
// you wrote it. Enjoy!
using System;
using System.Windows.Forms;
using System.ComponentModel;
using System.Drawing;
namespace Utilities
{
public class RestorableForm : Form, INotifyPropertyChanged
{
// We invoke this event when the binding needs to be updated.
public event PropertyChangedEventHandler PropertyChanged;
// This stores the last window position and state
private WindowRestoreStateInfo windowRestoreState;
// Now we define the property that we will bind to our settings.
[Browsable(false)] // Don't show it in the Properties list
[SettingsBindable(true)] // But do enable binding to settings
public WindowRestoreStateInfo WindowRestoreState
{
get { return windowRestoreState; }
set
{
windowRestoreState = value;
if (PropertyChanged != null)
{
// If anybody's listening, let them know the
// binding needs to be updated:
PropertyChanged(this,
new PropertyChangedEventArgs("WindowRestoreState"));
}
}
}
protected override void OnClosing(CancelEventArgs e)
{
WindowRestoreState = new WindowRestoreStateInfo();
WindowRestoreState.Bounds
= WindowState == FormWindowState.Normal ?
Bounds : RestoreBounds;
WindowRestoreState.WindowState = WindowState;
base.OnClosing(e);
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
if (WindowRestoreState != null)
{
Bounds = ConstrainToScreen(WindowRestoreState.Bounds);
WindowState = WindowRestoreState.WindowState;
}
}
// This helper class stores both position and state.
// That way, we only have to set one binding.
public class WindowRestoreStateInfo
{
Rectangle bounds;
public Rectangle Bounds
{
get { return bounds; }
set { bounds = value; }
}
FormWindowState windowState;
public FormWindowState WindowState
{
get { return windowState; }
set { windowState = value; }
}
}
private Rectangle ConstrainToScreen(Rectangle bounds)
{
Screen screen = Screen.FromRectangle(WindowRestoreState.Bounds);
Rectangle workingArea = screen.WorkingArea;
int width = Math.Min(bounds.Width, workingArea.Width);
int height = Math.Min(bounds.Height, workingArea.Height);
// mmm....minimax
int left = Math.Min(workingArea.Right - width,
Math.Max(bounds.Left, workingArea.Left));
int top = Math.Min(workingArea.Bottom - height,
Math.Max(bounds.Top, workingArea.Top));
return new Rectangle(left, top, width, height);
}
}
}
设置绑定参考