这是我对弯曲文本(沿圆形路径绘制的文本)的实现。
https://jsfiddle.net/av01d/4p0syzw3/
(function(fabric) {
/*
* CurvedText object for fabric.js
* @author Arjan Haverkamp (av01d)
* @date January 2018
*/
fabric.CurvedText = fabric.util.createClass(fabric.Object, {
type: 'curved-text',
diameter: 250,
kerning: 0,
text: '',
flipped: false,
fill: '#000',
fontFamily: 'Times New Roman',
fontSize: 24, // in px
fontWeight: 'normal',
fontStyle: '', // "normal", "italic" or "oblique".
cacheProperties: fabric.Object.prototype.cacheProperties.concat('diameter', 'kerning', 'flipped', 'fill', 'fontFamily', 'fontSize', 'fontWeight', 'fontStyle', 'strokeStyle', 'strokeWidth'),
strokeStyle: null,
strokeWidth: 0,
initialize: function(text, options) {
options || (options = {});
this.text = text;
this.callSuper('initialize', options);
this.set('lockUniScaling', true);
// Draw curved text here initially too, while we need to know the width and height.
var canvas = this.getCircularText();
this.cropCanvas(canvas);
this.set('width', canvas.width);
this.set('height', canvas.height);
},
_getFontDeclaration: function()
{
return [
// node-canvas needs "weight style", while browsers need "style weight"
(fabric.isLikelyNode ? this.fontWeight : this.fontStyle),
(fabric.isLikelyNode ? this.fontStyle : this.fontWeight),
this.fontSize + 'px',
(fabric.isLikelyNode ? ('"' + this.fontFamily + '"') : this.fontFamily)
].join(' ');
},
cropCanvas: function(canvas)
{
var ctx = canvas.getContext('2d'),
w = canvas.width,
h = canvas.height,
pix = {x:[], y:[]}, n,
imageData = ctx.getImageData(0,0,w,h),
fn = function(a,b) { return a-b };
for (var y = 0; y < h; y++) {
for (var x = 0; x < w; x++) {
if (imageData.data[((y * w + x) * 4)+3] > 0) {
pix.x.push(x);
pix.y.push(y);
}
}
}
pix.x.sort(fn);
pix.y.sort(fn);
n = pix.x.length-1;
w = pix.x[n] - pix.x[0];
h = pix.y[n] - pix.y[0];
var cut = ctx.getImageData(pix.x[0], pix.y[0], w, h);
canvas.width = w;
canvas.height = h;
ctx.putImageData(cut, 0, 0);
},
// Source: http://jsfiddle.net/rbdszxjv/
getCircularText: function()
{
var text = this.text,
diameter = this.diameter,
flipped = this.flipped,
kerning = this.kerning,
fill = this.fill,
inwardFacing = true,
startAngle = 0,
canvas = fabric.util.createCanvasElement(),
ctx = canvas.getContext('2d'),
cw, // character-width
x, // iterator
clockwise = -1; // draw clockwise for aligned right. Else Anticlockwise
if (flipped) {
startAngle = 180;
inwardFacing = false;
}
startAngle *= Math.PI / 180; // convert to radians
// Calc heigt of text in selected font:
var d = document.createElement('div');
d.style.fontFamily = this.fontFamily;
d.style.fontSize = this.fontSize + 'px';
d.style.fontWeight = this.fontWeight;
d.style.fontStyle = this.fontStyle;
d.textContent = text;
document.body.appendChild(d);
var textHeight = d.offsetHeight;
document.body.removeChild(d);
canvas.width = canvas.height = diameter;
ctx.font = this._getFontDeclaration();
// Reverse letters for center inward.
if (inwardFacing) { text = text.split('').reverse().join('') };
// Setup letters and positioning
ctx.translate(diameter / 2, diameter / 2); // Move to center
startAngle += (Math.PI * !inwardFacing); // Rotate 180 if outward
ctx.textBaseline = 'middle'; // Ensure we draw in exact center
ctx.textAlign = 'center'; // Ensure we draw in exact center
// rotate 50% of total angle for center alignment
for (x = 0; x < text.length; x++) {
cw = ctx.measureText(text[x]).width;
startAngle += ((cw + (x == text.length-1 ? 0 : kerning)) / (diameter / 2 - textHeight)) / 2 * -clockwise;
}
// Phew... now rotate into final start position
ctx.rotate(startAngle);
// Now for the fun bit: draw, rotate, and repeat
for (x = 0; x < text.length; x++) {
cw = ctx.measureText(text[x]).width; // half letter
// rotate half letter
ctx.rotate((cw/2) / (diameter / 2 - textHeight) * clockwise);
// draw the character at "top" or "bottom"
// depending on inward or outward facing
// Stroke
if (this.strokeStyle && this.strokeWidth) {
ctx.strokeStyle = this.strokeStyle;
ctx.lineWidth = this.strokeWidth;
ctx.miterLimit = 2;
ctx.strokeText(text[x], 0, (inwardFacing ? 1 : -1) * (0 - diameter / 2 + textHeight / 2));
}
// Actual text
ctx.fillStyle = fill;
ctx.fillText(text[x], 0, (inwardFacing ? 1 : -1) * (0 - diameter / 2 + textHeight / 2));
ctx.rotate((cw/2 + kerning) / (diameter / 2 - textHeight) * clockwise); // rotate half letter
}
return canvas;
},
_set: function(key, value) {
switch(key) {
case 'scaleX':
this.fontSize *= value;
this.diameter *= value;
this.width *= value;
this.scaleX = 1;
if (this.width < 1) { this.width = 1; }
break;
case 'scaleY':
this.height *= value;
this.scaleY = 1;
if (this.height < 1) { this.height = 1; }
break;
default:
this.callSuper('_set', key, value);
break;
}
},
_render: function(ctx)
{
var canvas = this.getCircularText();
this.cropCanvas(canvas);
this.set('width', canvas.width);
this.set('height', canvas.height);
ctx.drawImage(canvas, -this.width / 2, -this.height / 2, this.width, this.height);
this.setCoords();
},
toObject: function(propertiesToInclude) {
return this.callSuper('toObject', ['text', 'diameter', 'kerning', 'flipped', 'fill', 'fontFamily', 'fontSize', 'fontWeight', 'fontStyle', 'strokeStyle', 'strokeWidth'].concat(propertiesToInclude));
}
});
fabric.CurvedText.fromObject = function(object, callback, forceAsync) {
return fabric.Object._fromObject('CurvedText', object, callback, forceAsync, 'curved-text');
};
})(typeof fabric !== 'undefined' ? fabric : require('fabric').fabric);