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我正在使用径向渐变来绘制圆形。它工作正常,但现在我想设置边框颜色和边框宽度。我试过了,但它不起作用。

这是我的代码,

CGGradientRef gradient;
CGColorSpaceRef colorSpace;
CGFloat locations[] = {0.0,1.0};
CGFloat components[] = { red2,green2,blue2,1.0,red1,green1,blue1,1.0  };
colorSpace = CGColorSpaceCreateDeviceRGB();
gradient = CGGradientCreateWithColorComponents(colorSpace,components,locations,
                                               sizeof(locations)/sizeof(CGFloat));

CGPoint start = CGPointMake(self.bounds.size.width/2, self.bounds.size.height/2 ), end = CGPointMake(self.bounds.size.width/2 , self.bounds.size.height/2);
CGFloat startRadius = 0.0, endRadius = radius;
CGContextDrawRadialGradient(contextRef,gradient,start,startRadius,end,endRadius,0);
CGContextSetLineWidth(contextRef, 5.0);
CGGradientRelease(gradient);
CGColorSpaceRelease(colorSpace); 

如何设置边框颜色和宽度?

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1 回答 1

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首先添加QuartzCore框架,然后尝试此代码...

[[Firstbtn layer]setBorderColor:[[UIColor blackColor]CGColor]];
    [[self.Firstbtn layer]setBorderWidth:2.3];
    [[self.Firstbtn layer]setCornerRadius:15];
于 2013-08-30T10:03:57.010 回答