I'm currently making a game using the Libgdx library, and have currently hit a small hurdle.
I've disabled the ability to resize currently, in my Main.java class in the desktop project.
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.resizable = false;
I'm wondering whether there is a simple way to make the window resize whilst keeping the aspect ratio. (Like when you shift+resize)
What are my options? :)