我正在尝试为我正在制作的游戏制作一个函数,它将游戏中的数据保存到文件夹中的文本文件中,两者都具有用户提供的名称。我能够在我的项目文件夹中执行此操作,并希望它位于更通用的位置,所以我正在尝试文档文件夹。
但是,当我切换位置时,代码停止产生所需的结果,并开始在我的程序主目录中创建文件和文件夹。(文件不在文件夹中,仅供参考)
void Player::save()
{
system("mkdir \"C:\\Users\\Default\\Documents\\Ice Road\"");
//Make "Ice Road" folder in documents
std::string filename((name + ".txt"));
//make a name (inputed by the user earlier) to later be used to name a text file
std::string command("mkdir ");
//string to be combined with name to make folder
std::string commandString((command + name));
//combine to make string command that creates folder
std::string newDir = ("C:\\Users\\Default\\Documents\\Ice Road\\" + name);
//string to set directory to newly created folder
std::ofstream saveStream;
//open output stream for the saving process
SetCurrentDirectory("C:\\Users\\Default\\Documents\\Ice Road\\");
//set the directory to the Ice Road documents folder (DOES NOT WORK)
system((commandString.c_str()));
//create named folder for the save files.
SetCurrentDirectory(newDir.c_str());
//set the directory to the newly created folder
saveStream.open(filename.c_str());
//Create/open a text file that holds the data being saved
system("echo on");
//turn on echo for debugging
saveStream << name << std::endl
<< difficulty << std::endl
<< health << std::endl
<< warmth << std::endl
<< hunger << std::endl
<< packSpace << std::endl
<< packUsed << std::endl;
saveStream.close();
//input data to save file
system("dir");
//show folder for debugging
system("PAUSE");
//wait for input
}
我如何获得此代码以在名为 Ice Road 的文档中创建一个文件夹,其中包含命名文件夹和命名文本文件?
(文件\冰路\你的名字\你的名字.txt)