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我已经成功编译/运行了其他程序,但是当我尝试编译/运行下面的代码时,它告诉我:“这个项目还没有构建,你想现在构建它吗?”。

当我从函数 getWinnings() 中取出 int b 时,它会编译/运行,但如果我添加更多参数 code::blocks 会给我上面的消息。这是什么原因造成的?

    #include <iostream>
    #include <ctime>
    #include <cstdlib>
    #include <string>

    int gameCoins;

    using namespace std;

    void instructions();
    void playSlots();
    void spin();

    int main()
    {
    srand(time(NULL));
    instructions();
    playSlots();
    }

    void instructions()
    {
    cout << "\t\t" << "VIRTUAL SLOT MACHINE" << "\n\n";
    cout << "INSTRUCTIONS: " << endl << "You start with 500 coins. The game is over either when you run out of coins or you quit the game." << "\n";
    cout << "It will cost you 25 coins per spin. Good luck!" << "\n\n" ;
    }
    void playSlots()
    {
    string user_input;
    string replay_or_quit;

    while (replay_or_quit != "n" && replay_or_quit != "no")
    {
    gameCoins = 500;
    cout << "Coins: " << gameCoins << "\n";
    while (user_input != "spin" && user_input != "Spin")
    {
        cout << "Spin the wheels to start playing. Type 'spin' to begin" << "\n";
        cin >> user_input; cout << "\n\n";
    }
    spin();
    while (gameCoins > 0 && user_input != "no" && user_input != "n")
    {
        cout << "Spin again?" << "\n" << "Decision: ";
        cin >> user_input;
        if (user_input == "y" || user_input == "yes")
        spin();
    }
    if (gameCoins == 0)
    {
        cout << "You went broke. Play again?" << "\n" << "Decision: ";
        cin >> replay_or_quit;
    }
    else
    {
        cout << "Congratulations, you won " << gameCoins << " coins. Play again?" << "\n" << "Decision: ";
        cin >> replay_or_quit;
    }
}
}

    int getWinnings(int a, int b)
    {
    return (a+b);
    }
    void spin()
    {
int wheelOne_Top, wheelOne_Mid, wheelOne_Bot;
int wheelTwo_Top, wheelTwo_Mid, wheelTwo_Bot;
int wheelThree_Top, wheelThree_Mid, wheelThree_Bot;
int coinsWon;

gameCoins = gameCoins-25;
wheelOne_Top = (rand() % 3) + 1, wheelTwo_Top = (rand() % 3) + 1, wheelThree_Top = (rand() % 3) + 1;
wheelOne_Mid = (rand() % 3) + 1, wheelTwo_Mid = (rand() % 3) + 1, wheelThree_Mid = (rand() % 3) + 1;
wheelOne_Bot = (rand() % 3) + 1, wheelTwo_Bot = (rand() % 3) + 1, wheelThree_Bot = (rand() % 3) + 1;

while (wheelOne_Top == wheelOne_Mid || wheelOne_Top == wheelOne_Bot || wheelOne_Bot == wheelOne_Mid)
{
    wheelOne_Mid = (rand() % 3) + 1;
    wheelOne_Bot = (rand() % 3) + 1;
}
while (wheelTwo_Top == wheelTwo_Mid || wheelTwo_Top == wheelTwo_Bot || wheelTwo_Bot == wheelTwo_Mid)
{
    wheelTwo_Mid = (rand() % 3) + 1;
    wheelTwo_Bot = (rand() % 3) + 1;
}
while (wheelThree_Top == wheelThree_Mid || wheelThree_Top == wheelThree_Bot || wheelThree_Bot == wheelThree_Mid)
{
    wheelThree_Mid = (rand() % 3) + 1;
    wheelThree_Bot = (rand() % 3) + 1;
}

cout << "Coins: " << gameCoins << endl << endl;
cout << "\t\t\t" << wheelOne_Top << " " << wheelTwo_Top << " " << wheelThree_Top << "\n";
cout << "\t\t\t" << wheelOne_Mid << " " << wheelTwo_Mid << " " << wheelThree_Mid << "\n";
cout << "\t\t\t" << wheelOne_Bot << " " << wheelTwo_Bot << " " << wheelThree_Bot << "\n\n";

coinsWon = getWinnings(wheelOne_Top, wheelOne_Mid);
gameCoins = coinsWon + gameCoins;

if (gameCoins > 0)
    cout << "You won " << gameCoins << " coins!" << "\n" << "Total Coins: " << gameCoins << "\n\n";
else
    cout << "You lost 25 coins!" << "\n" << "Total coins: " << gameCoins << "\n\n";
}
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2 回答 2

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可能是编译器的行为很有趣,也可能与环境有关。

编译器:

如果只是编译器的一些奇怪故障导致它崩溃(这可能会阻止 Code::Blocks 打开可执行文件并让它给你那个消息),那么我建议改变......

int getWinnings (int a,int b)
{
    return a + b;
};

...至#define getWinnings(a,b) (a + b)

环境:

[我假设您使用的是 Windows。]

在两种情况下,我有时会收到该通知。

第一个是我不小心在我正在修复的头文件上点击了 Build & Run,而不是在我使用测试头文件的实际程序上。在这种情况下,如果您给源文件提供了错误的扩展名,只需将其关闭,将扩展名更改为“.c”或“.cpp”而不是“.h”,然后重新打开它。

第二个是Code::Blocks在Windows打开它之前寻找可执行文件以读取访问权限,然后编译器在写入文件后关闭文件。在这种情况下,在构建它之后,如果它给你消息,只需点击“No”,然后点击运行按钮(不是 Build & Run 按钮)。

如果这些都不是问题,则您的文件访问可能有问题,例如您不是管理员级别的帐户,或者 Code::Blocks 没有被授予管理员级别的权限。尝试设置 Code::Blocks 以管理员级别权限打开(在 Windows 7 上,这意味着您每次打开时都必须单击弹出窗口以允许它),或者如果您不能这样做,那么也许更改您正在编译的目录。

于 2013-09-03T22:02:19.207 回答
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确保程序的最后一个实例未仍在运行。检查您的任务管理器并在看到它时强制关闭 Slot Machine.exe。

于 2013-08-27T19:53:36.950 回答