我正在创建动态文本字段并将位置和字体等详细信息存储在 Arraylist 中。因此,例如,如果我在表单上单击 3 次,我将生成 3 个随机数并将其显示在表单上的单击位置上。单击时我有一个选择器按钮,然后禁用添加更多文本功能。
现在,当单击选择器按钮并且在任何文本上单击( MouseDown 事件)之后,它应该沿着鼠标移动,直到未触发 MouseUp 事件并放置在新的放置位置。
经过数小时的挣扎和搜索,我找到了这个解决方案,所以我保存了位置并使用 IsPointOnLine 方法进行了检查,但仍然无法拖动。感谢您的任何帮助。
更新:设法让 foreach 到位,但它仍然没有拖动选定的元素。Form1.Class
public partial class Form1 : Form
{
private Point mouseDownPosition = new Point(0, 0);
private Point mouseMovePosition = new Point(0, 0);
private int mousePressdDown;
IList drawnItemsList = new List<DrawingData>();
private bool dragging;
private bool isSelectorClicked; // if selector button is clicked
DrawingData draggingText;
Random rnd;
int clicked = 0;
public Form1()
{
InitializeComponent();
this.rnd = new Random();
this.isSelectorClicked = false;
dragging = false;
}
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
mouseMovePosition = e.Location;
if (e.Button == MouseButtons.Left)
mousePressdDown = 1;
if (isSelectorClicked)
{
foreach (DrawingData a in drawnItemsList)
{
if (a.IsPointOnLine(e.Location, 5))
{
draggingText = a;
dragging = true;
}
}
}
}
private void Form1_MouseMove(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
mouseDownPosition = e.Location;
if (dragging)
{
draggingText.cur = mouseDownPosition;
this.Invalidate();
}
}
}
private void Form1_MouseUp(object sender, MouseEventArgs e)
{
if (mousePressdDown == 1 && isSelectorClicked == false)
{
label1.Text = "X: " + mouseMovePosition.X.ToString();
label2.Text = "Y: " + mouseMovePosition.Y.ToString();
this.Invalidate();
DrawingData a = new DrawingData(mouseMovePosition, mouseDownPosition, rnd.Next().ToString(), FontStyle.Bold, 30, "Candara", Brushes.Blue);
drawnItemsList.Add(a);
this.clicked++;
}
mousePressdDown = 0;
}
private void Form1_Paint(object sender, PaintEventArgs e)
{
if(drawnItemsList.Count != 0)
{
foreach (DrawingData a in drawnItemsList)
{
draw(e.Graphics, a);
}
if (mousePressdDown != 0)
{
draw(e.Graphics, mouseDownPosition, mouseMovePosition, FontStyle.Bold, 30, "Candara", Brushes.Blue);
}
}
}
private void draw(Graphics e, Point mold, Point mcur, FontStyle fontWeight, int fontSize, string fontName, Brush fontColor)
{
Pen p = new Pen(Color.Black, 2);
using (Font useFont = new Font(fontName, fontSize, fontWeight))
{
string header2 = rnd.Next().ToString();
RectangleF header2Rect = new RectangleF();
int moldX = mold.X - 5;
int moldY = mold.Y;
header2Rect.Location = new Point(moldX, moldY);
header2Rect.Size = new Size(600, ((int)e.MeasureString(header2, useFont, 600, StringFormat.GenericTypographic).Height));
e.DrawString(header2, useFont, fontColor, header2Rect);
}
}
private void draw(Graphics e, DrawingData a)
{
Pen p = new Pen(Color.Black, 2);
using (Font useFont = new Font(a.FontName, a.FontSize, a.FontWeight))
{
string header2 = rnd.Next().ToString();
RectangleF header2Rect = new RectangleF();
int moldX = a.old.X - 5;
int moldY = a.old.Y;
header2Rect.Location = new Point(moldX, moldY);
header2Rect.Size = new Size(600, ((int)e.MeasureString(header2, useFont, 600, StringFormat.GenericTypographic).Height));
e.DrawString(a.Rand, useFont, a.FontColor, header2Rect);
}
}
private void Select_button_Click(object sender, EventArgs e)
{
this.isSelectorClicked = true;
}
private void WriteNewText_button_Click(object sender, EventArgs e)
{
this.isSelectorClicked = false;
}
}
绘图数据类
[Serializable]
public class DrawingData
{
private Point Start; // mouseDown position
private Point End; // mouseUp poslition
private string randValue; // random data value
private FontStyle fontWeight;
private int fontSize;
private string fontName;
private Brush fontColor;
public DrawingData()
{
Start = new Point(0, 0);
End = new Point(0, 0);
randValue = String.Empty;
fontWeight = FontStyle.Bold;
}
public DrawingData(Point old, Point cur, string rand, FontStyle fs, int fSize, string fName, Brush fColor)
{
Start = old;
End = cur;
randValue = rand;
fontWeight = fs;
fontSize = fSize;
fontName = fName;
fontColor = fColor;
}
public float slope
{
get
{
return (((float)End.Y - (float)Start.Y) / ((float)End.X - (float)Start.X));
}
}
public float YIntercept
{
get
{
return Start.Y - slope * Start.X;
}
}
public bool IsPointOnLine(Point p, int cushion)
{
float temp = (slope * p.X + YIntercept);
if (temp >= (p.Y - cushion) && temp <= (p.Y + cushion))
{
return true;
}
else
{
return false;
}
}
public FontStyle FontWeight
{
get
{
return fontWeight;
}
set
{
fontWeight = value;
}
}
public int FontSize
{
get
{
return fontSize;
}
set
{
fontSize = value;
}
}
public string FontName
{
get
{
return fontName;
}
set
{
fontName = value;
}
}
public Brush FontColor
{
get
{
return fontColor;
}
set
{
fontColor = value;
}
}
public Point old
{
get
{
return Start;
}
set
{
Start = value;
}
}
public Point cur
{
get
{
return End;
}
set
{
End = value;
}
}
public string Rand
{
get
{
return randValue;
}
set
{
randValue = value;
}
}
}
已解决: 我在鼠标移动方法中缺少这些行:
m.Start = new Point(deltaStart.X + e.Location.X, deltaStart.Y + e.Location.Y);
m.End = new Point(deltaEnd.X + e.Location.X, deltaEnd.Y + e.Location.Y);