我正在学习 A* 搜索算法的工作原理。我发现了这个算法的几个描述,在我看来,所有这些描述都有点不同。也就是说,它们在 for 循环中处理相邻节点的方式不同。我想它们都是等价的,但我不明白为什么。任何人都可以解释为什么它们是等价的吗?
来自维基百科文章:
 function A*(start,goal)
     closedset := the empty set    // The set of nodes already evaluated.
     openset := {start}    // The set of tentative nodes to be evaluated, initially containing the start node
     came_from := the empty map    // The map of navigated nodes.
     g_score[start] := 0    // Cost from start along best known path.
     // Estimated total cost from start to goal through y.
     f_score[start] := g_score[start] + heuristic_cost_estimate(start, goal)
     while openset is not empty
         current := the node in openset having the lowest f_score[] value
         if current = goal
             return reconstruct_path(came_from, goal)
         remove current from openset
         add current to closedset
         for each neighbor in neighbor_nodes(current)
             tentative_g_score := g_score[current] + dist_between(current,neighbor)
             if neighbor in closedset and tentative_g_score >= g_score[neighbor]
                     continue
             if neighbor not in closedset or tentative_g_score < g_score[neighbor] 
                 came_from[neighbor] := current
                 g_score[neighbor] := tentative_g_score
                 f_score[neighbor] := g_score[neighbor] + heuristic_cost_estimate(neighbor, goal)
                 if neighbor not in openset
                     add neighbor to openset
     return failure
 function reconstruct_path(came_from, current_node)
     if current_node in came_from
         p := reconstruct_path(came_from, came_from[current_node])
         return (p + current_node)
     else
         return current_node
来自Amit 的 A* 页面:
OPEN = priority queue containing START
CLOSED = empty set
while lowest rank in OPEN is not the GOAL:
  current = remove lowest rank item from OPEN
  add current to CLOSED
  for neighbors of current:
    cost = g(current) + movementcost(current, neighbor)
    if neighbor in OPEN and cost less than g(neighbor):
      remove neighbor from OPEN, because new path is better
    if neighbor in CLOSED and cost less than g(neighbor): **
      remove neighbor from CLOSED
    if neighbor not in OPEN and neighbor not in CLOSED:
      set g(neighbor) to cost
      add neighbor to OPEN
      set priority queue rank to g(neighbor) + h(neighbor)
      set neighbor's parent to current
reconstruct reverse path from goal to start
by following parent pointers
另一个A* 伪代码:
1    Create a node containing the goal state node_goal
2    Create a node containing the start state node_start
3    Put node_start on the open list
4    while the OPEN list is not empty
5    {
6    Get the node off the open list with the lowest f and call it node_current
7    if node_current is the same state as node_goal we have found the solution; break from the while loop
8        Generate each state node_successor that can come after node_current
9        for each node_successor of node_current
10       {
11           Set the cost of node_successor to be the cost of node_current plus the cost to get to node_successor from node_current
12           find node_successor on the OPEN list
13           if node_successor is on the OPEN list but the existing one is as good or better then discard this successor and continue
14           if node_successor is on the CLOSED list but the existing one is as good or better then discard this successor and continue
15           Remove occurences of node_successor from OPEN and CLOSED
16           Set the parent of node_successor to node_current
17           Set h to be the estimated distance to node_goal (Using the heuristic function)
18            Add node_successor to the OPEN list
19       }
20       Add node_current to the CLOSED list
21   }
我知道在一致(单调)启发式 A* 算法的情况下可以简化,但我对启发式不一定一致的一般情况感兴趣。