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I am currently creating an application that acts like a network camera. What i had in mind is

  • A client (probably silverlight, winforms) gets a frame from camera and send it to WebAPI VIA HttpClient as stream
  • A server WebAPI will take the data then send it to another client as stream
  • Another client (silverlight, windows phone app, windows store app, WPF) will receive the data as stream

i tried PushStreamContent to view video asynchronously from from server to client based on this Link and it works but i dont know what to do upon sending from 1 client to server then to client.

Can anyone guide me to the right direction on how to achieve this?

Thanks in advance..

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