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VOID BackgroundObject::DrawOverlay(WCHAR *wChar, UINT length)
{
  D2D1_SIZE_F renderTargetSize = m_pRenderTarget->GetSize();
  m_pRenderTarget->SetTransform(Matrix3x2F::Identity());
  m_pRenderTarget->DrawText(wChar,
                          length - 1,
                          m_pD2DDriver->GetTextFormat(),
                          RectF(g_metrics.UnscaleX(10), 0, renderTargetSize.width,  renderTargetSize.height),
                          m_pD2DDriver->GetBrush(DrawingColor::White));
}

上面的代码是将字体绘制到窗口上,但我想更改字体的大小。我该怎么做?

无论如何,我对 MSDN 还是很陌生...非常感谢任何帮助!

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0 回答 0