我是在 as3 中使用 ByteArray 的菜鸟,需要一些帮助。我试图在 as3 中重现这个“Header”函数,从 C# 函数返回一个 ByteArray(下面提供的代码)。谁能指出我正确的方向?
我到了这一点,不知道如何继续:
 private function header():ByteArray
    {
        var header:ByteArray = new ByteArray();
        header.writeUTFBytes("A");
        header.writeUTFBytes("B");
        header.writeUTFBytes("C");
        header.writeUTFBytes("D");
            ...                
    }
谢谢
private enum PacketType
    {
        PtHelo = 0x01,
        PtBye = 0x02,
        PtButton = 0x03,
        PtMouse = 0x04,
    }
private const byte bv = 2;
private const byte mv = 0;
private byte[] Header(PacketType packetType, int numberOfPackets, int currentPacket, int payloadSize)
    {
        var header = new byte[HeaderSize];
        header[0] = (byte)'A';
        header[1] = (byte)'B';
        header[2] = (byte)'C';
        header[3] = (byte)'D';
        header[4] = bv;
        header[5] = mv;
        if (currentPacket == 1)
        {
            header[6] = (byte)(((ushort)packetType & 0xff00) >> 8);
            header[7] = (byte)((ushort)packetType & 0x00ff);
        }
        else
        {
            header[6] = ((ushort)PacketType.PtBlob & 0xff00) >> 8;
            header[7] = (ushort)PacketType.PtBlob & 0x00ff;
        }
        header[8] = (byte)((currentPacket & 0xff000000) >> 24);
        header[9] = (byte)((currentPacket & 0x00ff0000) >> 16);
        header[10] = (byte)((currentPacket & 0x0000ff00) >> 8);
        header[11] = (byte)(currentPacket & 0x000000ff);
        header[12] = (byte)((numberOfPackets & 0xff000000) >> 24);
        header[13] = (byte)((numberOfPackets & 0x00ff0000) >> 16);
        header[14] = (byte)((numberOfPackets & 0x0000ff00) >> 8);
        header[15] = (byte)(numberOfPackets & 0x000000ff);
        header[16] = (byte)((payloadSize & 0xff00) >> 8);
        header[17] = (byte)(payloadSize & 0x00ff);
        return header;
    }