我正在尝试编写一些 CUDA 代码来计算最长的公共子序列。在计算它的单元格的依赖项得到满足之前,我无法弄清楚如何让线程休眠:
IE
// Ignore the spurious maths here, very messy data structures. Planning ahead to strings that are bigger then GPU blocks. i & j are correct though.
int real_i = blockDim.x * blockIdx.x + threadIdx.x;
int real_j = blockDim.y * (max_offset - blockIdx.x) + threadIdx.y;
char i_char = seq1[real_i];
char j_char = seq2[real_j];
// For i & j = 1 to length
if((real_i > 0 && real_j > 0) && (real_i < sequence_length && real_j < sequence_length) {
printf("i: %d, j: %d\n", real_i, real_j);
printf("I need to wait for dependancy at i: %d j: %d and i: %d j: %d\n", real_i, (real_j - 1), real_i - 1, real_j);
printf("Is this true? %d\n", (depend[sequence_length * real_i + (real_j - 1)] && depend[sequence_length * (real_i - 1) + real_j]));
//WAIT FOR DEPENDENCY TO BE SATISFIED
//THIS IS WHERE I NEED THE CODE TO HANG
while( (depend[sequence_length * real_i + (real_j - 1)] == false) && (depend[sequence_length * (real_i - 1) + real_j] == false) ) {
}
if (i_char == j_char)
c[sequence_length * real_i + real_j] = (c[sequence_length * (real_i - 1) + (real_j - 1)]) + 1;
else
c[sequence_length * real_i + real_j] = max(c[sequence_length * real_i + (real_j - 1)], c[sequence_length * (real_i - 1) + real_j]);
// SETTING THESE TO TRUE SHOULD ALLOW OTHER THREADS TO BREAK PAST THE WHILE BLOCK
depend[sequence_length * real_i + (real_j - 1)] = true;
depend[sequence_length * (real_i - 1) + real_j] = true;
}
所以基本上线程应该挂在while循环上,直到它的依赖关系在进入计算代码之前被其他线程满足。
我知道“第一个”线程在打印时满足其依赖关系
real i 1, real j 1
I need to wait for dependancy at i: 1 j: 0 and i: 0 j: 1
Is this true? 1
一旦它完成计算,就会将依赖矩阵中的一些单元设置为 true,从而允许另外 2 个线程通过 while 循环并且内核从那里移动。
但是,如果我取消注释 while 循环,我的整个系统将挂起约 10 秒,我得到
the launch timed out and was terminated
有什么建议么?