我正在尝试为在屏幕上随机位置单独创建的随机对象设置动画,对象将在随机位置创建并向右移动,当它们穿过屏幕宽度时,它们将从左侧(超出屏幕)产生. 我无法理解如何在屏幕上为随机创建的对象设置动画。以下是我使用的代码。请帮忙。谢谢....
--objects that are created randomly
local randoms=math.random
local randomx,randomy
local randomobjname1,randomobjname2
for i=1, 2 do
randomx=randoms(200,400)
randomy=randoms(600,800)
local xlocation=randomx
local ylocation=randomy
local RandomObject[i]=display.newImage("object.png")
RandomObject[i].x=xlocation
RandomObject[i].y=ylocation
if i==1 then
randomobjname1=RandomObject[i]
elseif i==2 then
randomobjname2=RandomObject[i]
end
local function animateobj()
--in this line i have confusion how to pass random x position that i got previously from the above function
randomobjname1.x=randomx
randomobjname2.x=randomx
transition.to(randomobjname1,{time=1500,x=700, onComplete=animateobj})
transition.to(randomobjname2,{time=1500,x=700, onComplete=animateobj})
end
end