在典型的服务器客户端程序中,如何确保我的客户端使用特定端口连接到服务器。就像在服务器端一样,我们在绑定系统调用中使用端口号,然后侦听该特定端口,有什么方法可以在客户端指定端口号并使用相同的端口连接到服务器。Server = 3456 , Client = 7834 (我想指定此端口号,以便客户端使用 7834 进行连接)。我正在 C 和 Unix 平台上尝试。
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4 回答
7
您在客户端执行此操作与在服务器端执行此操作完全相同 - 使用bind()
. 只是客户端调用connect()
afterbind()
而不是调用listen()
.
请注意,如果这样做,您将只能在每台计算机上运行一个客户端实例,并且如果存在使用客户端和服务器之间的地址转换的网络中间盒,您的服务器可能会看到不同的客户端端口。
于 2013-08-05T03:19:37.320 回答
4
客户端程序可以设置 sockaddr...sin_port 然后在连接之前调用 bind() ,它将根据可用性获得请求的传出端口。
服务器可以通过调用 getpeername() 并检查它来验证这个端口是手动设置的。
正如其他人所说,您通常不需要设置传出端口,除非您有一些奇怪的事情或特定要求。
于 2013-08-05T03:19:06.550 回答
1
与服务器端类似,通常我们这样做
local_addr.sin_port = htons(INADDR_ANY);
因为端口号并不重要。相反,您可以使用
local_addr.sin_port = htons(src_port); /Use the src_port as you like
然后打电话bind
于 2013-08-05T03:20:25.400 回答
0
这是一个在 ts-7500 sbc 上的 debian linux 中运行的工作解决方案。它应该很容易移植。此解决方案还自动查找客户端计算机的 IP 地址。
/*dl_senderprog.c - debian linux send to server a client, datagram*/
/***********************************************************************
140203 lets see if we can bind to a port
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# vi senderprog_bind.c
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# gcc -g senderprog_bind.c -o senderprog_bind
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# ./senderprog_bind
Sender:Client-Usage: ./senderprog_bind <hostname> <message>
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# ./senderprog_bind 10.0.1.26 "dot,33,22"
MY IP address:10.0.1.242: on port: 1043
Sender: Client-gethostname() is OK...
Sender: Client-socket() sockfd is OK...
Sender: Using port: 14950
Sender: Client-sendto() is OK...
Sender: sent 9 bytes to 10.0.1.26
Sender: Client-sockfd successfully closed!
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# # it worked!!!!!
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
***********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <sys/ioctl.h>
#include <net/if.h>
/* the port users will be connecting to 14950 is the port on the windows machine
that I have the server running on */
#define TOPORT 14950
#define MYPORT 1043
void my_ip( char *myniccard, char *myipaddr) {
int fd;
struct ifreq ifr;
myipaddr[0]=0;
fd = socket(AF_INET, SOCK_DGRAM, 0);
/* I want to get an IPv4 IP address */
ifr.ifr_addr.sa_family = AF_INET;
/* I want IP address attached to "eth0" */
//strncpy(ifr.ifr_name, "eth0", IFNAMSIZ-1);
strncpy(ifr.ifr_name, myniccard, IFNAMSIZ-1);
ioctl(fd, SIOCGIFADDR, &ifr);
close(fd);
/* display result */
sprintf(myipaddr,"%s"
, inet_ntoa(((struct sockaddr_in *)&ifr.ifr_addr)->sin_addr));
printf("MY IP address:%s: on port: %d\n", myipaddr, MYPORT);
} // my_ip
int main(int argc, char *argv[ ])
{
int sockfd;
/* connectors address information */
struct sockaddr_in their_addr;
struct sockaddr_in localaddr;
char myipaddressm[22]; //buffer for ip address
char *myniccardm ="eth0"; // check with ipconfig for correct ethernet port
struct hostent *he;
int numbytes;
if (argc != 3) {
fprintf(stderr, "Sender:Client-Usage: %s <hostname> <message>\n", argv[0]);
exit(1);
}
my_ip(myniccardm, myipaddressm);
/* get the host info */
if ((he = gethostbyname(argv[1])) == NULL) {
perror("Sender: Client-gethostbyname() error lol!");
exit(1);
}
else
printf("Sender: Client-gethostname() is OK...\n");
if((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("Sender: Client-socket() error lol!");
exit(1);
}
else
printf("Sender: Client-socket() sockfd is OK...\n");
// Bind to a specific network interface
// (this is unusual, as you normally do not want a specific
// port for the client, but we have a specific server in
// this case that will not accept connects unless its on
// a specific port )
localaddr.sin_family = AF_INET;
localaddr.sin_addr.s_addr = inet_addr(myipaddressm);
localaddr.sin_port = htons(MYPORT); // Any local port will do
bind(sockfd, (struct sockaddr *)&localaddr, sizeof(localaddr));
/* host byte order */
their_addr.sin_family = AF_INET;
/* short, network byte order */
printf("Sender: Using port: %d\n",TOPORT);
their_addr.sin_port = htons(TOPORT);
their_addr.sin_addr = *((struct in_addr *)he->h_addr);
/* zero the rest of the struct */
memset(&(their_addr.sin_zero), '\0', 8);
if((numbytes = sendto(sockfd, argv[2],
strlen(argv[2]),
0,
(struct sockaddr *)&their_addr,
sizeof(struct sockaddr))) == -1) {
perror("Sender: Client-sendto() error lol!");
exit(1);
}
else
printf("Sender: Client-sendto() is OK...\n");
printf("Sender: sent %d bytes to %s\n", numbytes, inet_ntoa(their_addr.sin_addr));
if (close(sockfd) != 0)
printf("Sender: Client-sockfd closing is failed!\n");
else
printf("Sender: Client-sockfd successfully closed!\n");
return 0;
}//main
/*******************************************EOF***********************/
于 2014-02-04T16:15:57.540 回答